- Hit die
- d8
- Primary ability
- Intelligence
- Saving throws
- Constitution, Intelligence
- Spellcasting
- Intelligence
- Subclass title
- Subclass Feature
- Armor
- light
- Weapons
- simple
- Tools
- One Gaming Set of your choice
- Skills
- choose 2 from acrobatics, animal handling, arcana, athletics, history, investigation, medicine, perception, survival
Starting equipment
Choose A or B: (A) Leather Armor, Dagger, Arcane Focus (Staff), Gaming Set of your choice, Explorer's Pack, and 22 GP; or (B) 50 GP
| Level | Cantrips | Cantrip Bonus Dice | Tricks |
|---|---|---|---|
| 1 | 4 | โ | โ |
| 2 | 4 | โ | 2 |
| 3 | 5 | โ | 3 |
| 4 | 5 | โ | 3 |
| 5 | 6 | 1 | 4 |
| 6 | 6 | 1 | 4 |
| 7 | 6 | 1 | 5 |
| 8 | 6 | 1 | 5 |
| 9 | 7 | 1 | 6 |
| 10 | 7 | 1 | 6 |
| 11 | 7 | 2 | 7 |
| 12 | 7 | 2 | 7 |
| 13 | 8 | 2 | 8 |
| 14 | 8 | 2 | 8 |
| 15 | 8 | 2 | 9 |
| 16 | 8 | 2 | 9 |
| 17 | 9 | 3 | 10 |
| 18 | 9 | 3 | 10 |
| 19 | 9 | 3 | 10 |
| 20 | 10 | 4 | 10 |
Multiclassing
- Gain the Hit Point Die trait from the Core Warmage Traits table.
- Gain the Warmage's level 1 features, which are listed in the Warmage Features table.