Blinding Cantrip

Optional featureValdaSpire242014
Prerequisite
spell: Light|XPHB#c
Feature type
T

When you cast the Light cantrip on an object you are holding, you can direct a flare at a creature you can see within 10 feet of yourself, which must make a Constitution saving throw against your spell save DC. On a failed save, the target has the Blinded condition until the start of your next turn. A creature that fails its save against this effect is immune to it for 1 minute, after which it can be affected again.

Raw data
{
  "name": "Blinding Cantrip",
  "__prop": "optionalfeature",
  "source": "ValdaSpire24",
  "entries": [
    "When you cast the {@spell Light|XPHB} cantrip on an object you are holding, you can direct a flare at a creature you can see within 10 feet of yourself, which must make a Constitution saving throw against your spell save DC. On a failed save, the target has the {@condition Blinded|XPHB} condition until the start of your next turn. A creature that fails its save against this effect is immune to it for 1 minute, after which it can be affected again."
  ],
  "featureType": [
    "T"
  ],
  "prerequisite": [
    {
      "spell": [
        "Light|XPHB#c"
      ]
    }
  ]
}