Strategic Deflection

Class featureValdaSpire242014Warmage

When a creature casts a spell that forces you to make a saving throw to avoid damage, you can take a Reaction to attempt to redirect some of the spell's energy to a new target. If you succeed on your saving throw against the spell, choose another creature you can see within the spell's range or up to 30 feet away from you, whichever is closer, to make a saving throw against the spell, using your spell save DC. The chosen creature can be the original spellcaster. On a failed save, the creature suffers the effects of the spell as if you had cast the spell and it had been the original target or been within the area of the spell.

Once you use this feature, you can't use it again until you finish a Short or Long Rest.

Raw data
{
  "name": "Strategic Deflection",
  "level": 14,
  "__prop": "classFeature",
  "source": "ValdaSpire24",
  "entries": [
    "When a creature casts a spell that forces you to make a saving throw to avoid damage, you can take a {@variantrule Reaction|XPHB} to attempt to redirect some of the spell's energy to a new target. If you succeed on your saving throw against the spell, choose another creature you can see within the spell's range or up to 30 feet away from you, whichever is closer, to make a saving throw against the spell, using your spell save DC. The chosen creature can be the original spellcaster. On a failed save, the creature suffers the effects of the spell as if you had cast the spell and it had been the original target or been within the area of the spell.",
    "Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}."
  ],
  "className": "Warmage",
  "classSource": "ValdaSpire24"
}