Alchemist

ClassValdaSpire242024
Hit die
d8
Primary ability
Dexterity and Intelligence
Saving throws
Dexterity, Intelligence
Subclass title
Subclass Feature
Armor
light
Weapons
simple, Bomb
Tools
Alchemist's Supplies
Skills
choose 3 from arcana, history, insight, medicine, nature, perception, sleight of hand, survival

Starting equipment

Choose A or B (A) 2 Daggers, Leather Armor, Alchemist's Supplies, Alchemist's Fire, Scholar's Pack, and 6 GP; or (B) 160 GP

LevelBomb DamageValdaSpire24ValdaSpire24Formulas
11d10โ€”2โ€”
21d10143
31d10163
41d10184
52d102104
62d102124
72d102144
82d102165
92d103185
102d103205
113d103225
123d103246
133d104266
143d104286
153d104306
163d104327
174d105347
184d105367
194d105388
204d105408

Multiclassing

Proficiencies gained
light

Subclasses

Class features

Bombs

Level 1

You can create volatile alchemical Bombs using the statistics shown in the Bomb sidebar.

Bomb Mastery

You have proficiency with Bombs and you can use the Bomb's mastery property.

Intelligent Explosions

When you use the Bomb's Explode property, you can gain a bonus to the damage roll equal to your Intelligence modifier (minimum of +1).

Alchemist Save DC

Some of your Alchemist features require your target to make a saving throw. The save DC equals 8 plus your Intelligence modifier and Proficiency Bonus. You can use this save DC for your Bombs instead of the DC specified in the Explode property.

Reagents

Level 1

You have a collection of powerful reagents that you use to brew potions and fuel other Alchemist features. You have 2 Reagents. You regain one expended Reagent when you finish a Short Rest, and you regain all expended Reagents when you finish a Long Rest. You gain additional Reagents as you gain Alchemist levels, as shown in the Reagents column of the Alchemist Features table.

You can spend 10 minutes and expend any number of ValdaSpire24 to brew potions, which can be done during a Short Rest. The number of ValdaSpire24 and the Alchemist level required to brew a potion are given on the Potions table. You can have a total number of potions at one time up to your Intelligence modifier (minimum of 1). These potions retain potency until you finish a Long Rest, after which they become inert.

When you brew potions, you can also distill potions you have already brewed, destroying them and recovering the ValdaSpire24 expended to brew them, up to a maximum of the number of ValdaSpire24 listed on the Alchemist Features table. You can expend these ValdaSpire24 immediately to brew new potions.

Your potions don't have unpredictable effects if a creature drinks one of your potions while still under the effects of another.

Prime Bomb

Level 2

Once per turn when you hit with a Bomb or use the Bomb's Explode property, you can expend 1 ValdaSpire24 to add 1d10 to the Bomb's damage roll. When you reach certain Alchemist levels, you can expend more ValdaSpire24, up to the number shown in the Prime Bomb column of the Alchemist Features table, adding 1d10 damage for each ValdaSpire24 expended.

If you use the Bomb's Explode property, you can also increase the radius of the explosion up to 5 feet for each ValdaSpire24 expended in this way. For example, if you expend 2 ValdaSpire24 at Alchemist level 5, the Bomb deals an extra 2d10 damage and you can choose for the Sphere to be a 5, 10 or 15-foot-radius.

Your research has uncovered new formulations for your Bombs that you can apply just before throwing them. Choose three Bomb Formulas from the "Bomb Formula Options" section later in this class's description.

Replacing and Gaining Formulas

When you reach certain Alchemist levels, you learn additional formulas of your choice, as shown in the Formulas column of the Alchemist Features table. Additionally, whenever you finish a Long Rest, you can replace one of your Bomb Formulas with another formula of your choice. If another Alchemist feature gives you a Bomb Formula, it doesn't count against your number of formulas.

Applying Bomb Formulas

Once per turn when you attack with a Bomb or use the Bomb's Explode property, you can apply a Bomb Formula to it. Some Bomb Formulas change the Bomb's damage dice and damage type, including Improved Bombs damage starting at Alchemist level 5. Bomb Formulas don't change the size of the extra damage dice from ValdaSpire24.

When you finish a Short Rest, you can regain an additional number of expended ValdaSpire24 up to your Intelligence modifier (minimum of 1).

Once you use this feature, you can't do so again until you finish a Long Rest.

You gain an Alchemist subclass of your choice. A subclass is a specialization that grants you features at certain Alchemist levels. For the rest of your career, you gain each of your subclass's features that are of your Alchemist level or lower.

You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.

Discovery

Level 5

In the course of your research, you have made a number of Discoveries regarding the nature of alchemy. You gain one Discovery of your choice from the "Discovery Options" section later in this class's description.

You gain another Discovery at Alchemist levels 9, 13, and 17. You can't pick the same Discovery more than once. Whenever you gain an Alchemist level, you can replace one of your Discoveries with another one for which you qualify.

Once per turn when you deal damage with a Bomb, you can improve its damage dice to 2d10. This damage further improves at certain Alchemist levels as shown in the Bomb Damage column of the Alchemist Features table.

You gain a feature from your Alchemist Subclass.

Evasion

Level 7

When you're subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw and only half damage if you fail.

You don't benefit from this feature if you have the Incapacitated condition.

You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.

Discovery

Level 9

You gain another ValdaSpire24. You can't pick the same ValdaSpire24 more than once. Whenever you gain an Alchemist level, you can replace one of your ValdaSpire24 with another one for which you qualify.

You gain a feature from your Alchemist Subclass.

You automatically succeed on saving throws against your own Bombs and never take damage from them.

You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.

Discovery

Level 13

You gain another ValdaSpire24. You can't pick the same ValdaSpire24 more than once. Whenever you gain an Alchemist level, you can replace one of your ValdaSpire24 with another one for which you qualify.

You gain a feature from your Alchemist Subclass.

You can mix two potions together and drink them as a Bonus Action, gaining the effects of both. You suffer no unexpected effects from mixing potions.

You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.

Discovery

Level 17

You gain another ValdaSpire24. You can't pick the same ValdaSpire24 more than once. Whenever you gain an Alchemist level, you can replace one of your ValdaSpire24 with another one for which you qualify.

When you finish a Long Rest, you can replace any of your Bomb Formulas with other formulaa of your choice, and you can replace one of your discoveries with another one for which you qualify.

Epic Boon

Level 19

You gain an Epic Boon feat or another feat of your choice for which you qualify.

You gain the crowning achievement of alchemy: a Philosopher's Stone, a dynamo of alchemical energy in a fist-sized, glowing jewel.

Constructing a New Philosopher's Stone

If your Philosopher's Stone is destroyed, you can construct a new one using Alchemist's Supplies, materials worth 1,000+ GP, and 7 days of work. You can only have one Philosopher's Stone at a time.

Philosopher's Stone Benefits

As long as you possess the stone, you gain the following benefits:

Regenerating Reagents

When you roll Initiative, you regain expended ValdaSpire24 until you have 6 if you have 5 or fewer.

Quick Brewing

You can brew potions as a Utilize action, instead of over the course of 10 minutes.

Longevity

For every ten years that pass, your body ages only one year.

Nuclear Bomb

Level 20

You can utilize the most devastating Bomb Formula imaginable. By replacing your Bomb's explosive contents with your Philosopher's Stone, you can change it into a Nuclear Bomb. You must use the Bomb's Explode property. This Bomb deals 10d10 + 100 Force damage instead of its normal Fire damage, and its explosion is a Sphere with a radius of 1 mile.

This Bomb completely destroys your Philosopher's Stone.

Bomb Formula

LevelBomb Formula known
23
44
85
126
167
198

Discovery Option

LevelDiscovery Option known
51
92
133
174
Raw data
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    ],
    [
      {
        "name": "Discovery",
        "type": "entries",
        "level": 17,
        "__prop": "classFeature",
        "source": "ValdaSpire24",
        "entries": [
          "You gain another {@classFeature Discovery|Alchemist|ValdaSpire24|5}. You can't pick the same {@classFeature Discovery|Alchemist|ValdaSpire24|5} more than once. Whenever you gain an Alchemist level, you can replace one of your {@classFeature Discovery|Alchemist|ValdaSpire24|5||Discoveries} with another one for which you qualify."
        ],
        "className": "Alchemist",
        "classSource": "ValdaSpire24"
      }
    ],
    [
      {
        "name": "Experimentalist",
        "type": "entries",
        "level": 18,
        "__prop": "classFeature",
        "source": "ValdaSpire24",
        "entries": [
          "When you finish a {@variantrule Long Rest|XPHB}, you can replace any of your Bomb Formulas with other formulaa of your choice, and you can replace one of your discoveries with another one for which you qualify."
        ],
        "className": "Alchemist",
        "classSource": "ValdaSpire24"
      }
    ],
    [
      {
        "name": "Epic Boon",
        "type": "entries",
        "level": 19,
        "__prop": "classFeature",
        "source": "ValdaSpire24",
        "entries": [
          "You gain an {@filter Epic Boon feat|feats|category=EB} or another feat of your choice for which you qualify."
        ],
        "className": "Alchemist",
        "classSource": "ValdaSpire24"
      }
    ],
    [
      {
        "name": "Philosopher's Stone",
        "type": "entries",
        "level": 20,
        "__prop": "classFeature",
        "source": "ValdaSpire24",
        "entries": [
          "You gain the crowning achievement of alchemy: a Philosopher's Stone, a dynamo of alchemical energy in a fist-sized, glowing jewel.",
          {
            "type": "entries",
            "entries": [
              {
                "name": "Constructing a New Philosopher's Stone",
                "type": "entries",
                "entries": [
                  "If your Philosopher's Stone is destroyed, you can construct a new one using {@item Alchemist's Supplies|XPHB}, materials worth 1,000+ GP, and 7 days of work. You can only have one Philosopher's Stone at a time."
                ]
              },
              {
                "name": "Philosopher's Stone Benefits",
                "type": "entries",
                "entries": [
                  "As long as you possess the stone, you gain the following benefits:",
                  {
                    "name": "Regenerating Reagents",
                    "type": "entries",
                    "entries": [
                      "When you roll {@variantrule Initiative|XPHB}, you regain expended {@classFeature Reagents|Alchemist|ValdaSpire24|1} until you have 6 if you have 5 or fewer."
                    ]
                  },
                  {
                    "name": "Quick Brewing",
                    "type": "entries",
                    "entries": [
                      "You can brew potions as a {@action Utilize|XPHB} action, instead of over the course of 10 minutes."
                    ]
                  },
                  {
                    "name": "Longevity",
                    "type": "entries",
                    "entries": [
                      "For every ten years that pass, your body ages only one year."
                    ]
                  }
                ]
              }
            ]
          }
        ],
        "className": "Alchemist",
        "classSource": "ValdaSpire24"
      },
      {
        "name": "Nuclear Bomb",
        "type": "entries",
        "level": 20,
        "__prop": "classFeature",
        "source": "ValdaSpire24",
        "entries": [
          "You can utilize the most devastating Bomb Formula imaginable. By replacing your {@item Bomb|ValdaSpire24|Bomb's} explosive contents with your Philosopher's Stone, you can change it into a Nuclear Bomb. You must use the {@item Bomb|ValdaSpire24|Bomb's} {@itemMastery Explode|ValdaGunslinger} property. This Bomb deals {@damage 10d10 + 100} Force damage instead of its normal Fire damage, and its explosion is a {@variantrule Sphere [Area of Effect]|XPHB|Sphere} with a radius of 1 mile.",
          "This {@item Bomb|ValdaSpire24} completely destroys your Philosopher's Stone."
        ],
        "className": "Alchemist",
        "classSource": "ValdaSpire24"
      }
    ]
  ],
  "multiclassing": {
    "proficienciesGained": {
      "armor": [
        "light"
      ],
      "tools": [
        "{@item Alchemist's Supplies|XPHB}"
      ]
    }
  },
  "subclassTitle": "Subclass Feature",
  "hasFluffImages": true,
  "primaryAbility": [
    {
      "dex": true,
      "int": true
    }
  ],
  "featProgression": [
    {
      "name": "Epic Boon",
      "category": [
        "EB"
      ],
      "progression": {
        "19": 1
      }
    }
  ],
  "classTableGroups": [
    {
      "rows": [
        [
          "{@dice 1d10}",
          0,
          2,
          0
        ],
        [
          "{@dice 1d10}",
          1,
          4,
          3
        ],
        [
          "{@dice 1d10}",
          1,
          6,
          3
        ],
        [
          "{@dice 1d10}",
          1,
          8,
          4
        ],
        [
          "{@dice 2d10}",
          2,
          10,
          4
        ],
        [
          "{@dice 2d10}",
          2,
          12,
          4
        ],
        [
          "{@dice 2d10}",
          2,
          14,
          4
        ],
        [
          "{@dice 2d10}",
          2,
          16,
          5
        ],
        [
          "{@dice 2d10}",
          3,
          18,
          5
        ],
        [
          "{@dice 2d10}",
          3,
          20,
          5
        ],
        [
          "{@dice 3d10}",
          3,
          22,
          5
        ],
        [
          "{@dice 3d10}",
          3,
          24,
          6
        ],
        [
          "{@dice 3d10}",
          4,
          26,
          6
        ],
        [
          "{@dice 3d10}",
          4,
          28,
          6
        ],
        [
          "{@dice 3d10}",
          4,
          30,
          6
        ],
        [
          "{@dice 3d10}",
          4,
          32,
          7
        ],
        [
          "{@dice 4d10}",
          5,
          34,
          7
        ],
        [
          "{@dice 4d10}",
          5,
          36,
          7
        ],
        [
          "{@dice 4d10}",
          5,
          38,
          8
        ],
        [
          "{@dice 4d10}",
          5,
          40,
          8
        ]
      ],
      "colLabels": [
        "Bomb Damage",
        "{@classFeature Prime Bomb|Alchemist|ValdaSpire24|2}",
        "{@classFeature Reagents|Alchemist|ValdaSpire24|1}",
        "{@filter Formulas|optionalfeatures|feature type=bf}"
      ]
    }
  ],
  "startingEquipment": {
    "entries": [
      "{@i Choose A or B} (A) 2 {@item Dagger|XPHB|Daggers}, {@item Leather Armor|XPHB}, {@item Alchemist's Supplies|XPHB}, {@item Alchemist's Fire|XPHB}, {@item Scholar's Pack|XPHB}, and 6 GP; or (B) 160 GP"
    ],
    "defaultData": [
      {
        "A": [
          {
            "item": "dagger|xphb",
            "quantity": 2
          },
          {
            "item": "leather armor|xphb"
          },
          {
            "item": "alchemist's supplies|xphb"
          },
          {
            "item": "alchemist's fire|xphb"
          },
          {
            "item": "scholar's pack|xphb"
          },
          {
            "value": 600
          }
        ],
        "B": [
          {
            "value": 16000
          }
        ]
      }
    ],
    "additionalFromBackground": true
  },
  "foundryAdvancement": [
    {
      "type": "ScaleValue",
      "title": "Reagents",
      "configuration": {
        "type": "number",
        "scale": {
          "1": {
            "value": 2
          },
          "2": {
            "value": 4
          },
          "3": {
            "value": 6
          },
          "4": {
            "value": 8
          },
          "5": {
            "value": 10
          },
          "6": {
            "value": 12
          },
          "7": {
            "value": 14
          },
          "8": {
            "value": 16
          },
          "9": {
            "value": 18
          },
          "10": {
            "value": 20
          },
          "11": {
            "value": 22
          },
          "12": {
            "value": 24
          },
          "13": {
            "value": 26
          },
          "14": {
            "value": 28
          },
          "15": {
            "value": 30
          },
          "16": {
            "value": 32
          },
          "17": {
            "value": 34
          },
          "18": {
            "value": 36
          },
          "19": {
            "value": 38
          },
          "20": {
            "value": 40
          }
        },
        "identifier": "reagents"
      }
    },
    {
      "type": "ScaleValue",
      "title": "Prime Bomb Damage",
      "configuration": {
        "type": "dice",
        "scale": {
          "5": {
            "faces": 10,
            "number": 1
          },
          "11": {
            "faces": 10,
            "number": 2
          },
          "17": {
            "faces": 10,
            "number": 3
          }
        },
        "identifier": "prime-bomb-damage"
      }
    },
    {
      "type": "ScaleValue",
      "title": "Prime Bomb Reagent",
      "configuration": {
        "type": "dice",
        "scale": {
          "2": {
            "value": 1
          },
          "5": {
            "value": 2
          },
          "9": {
            "value": 3
          },
          "13": {
            "value": 4
          },
          "17": {
            "value": 5
          }
        },
        "identifier": "prime-bomb-reagent"
      }
    }
  ],
  "startingProficiencies": {
    "armor": [
      "light"
    ],
    "tools": [
      "{@item Alchemist's Supplies|XPHB}"
    ],
    "skills": [
      {
        "choose": {
          "from": [
            "arcana",
            "history",
            "insight",
            "medicine",
            "nature",
            "perception",
            "sleight of hand",
            "survival"
          ],
          "count": 3
        }
      }
    ],
    "weapons": [
      "simple",
      "{@item Bomb|ValdaSpire24}"
    ],
    "toolProficiencies": [
      {
        "alchemist's supplies": true
      }
    ]
  },
  "optionalfeatureProgression": [
    {
      "name": "Bomb Formula",
      "featureType": [
        "BF"
      ],
      "progression": {
        "2": 3,
        "4": 4,
        "8": 5,
        "12": 6,
        "16": 7,
        "19": 8
      }
    },
    {
      "name": "Discovery Option",
      "featureType": [
        "DO"
      ],
      "progression": {
        "5": 1,
        "9": 2,
        "13": 3,
        "17": 4
      }
    }
  ]
}