- Hit die
- d10
- Primary ability
- Strength or Dexterity
- Saving throws
- Constitution, Intelligence
- Spellcasting
- Intelligence
- Subclass title
- Subclass Feature
- Armor
- light, medium, heavy, shield
- Weapons
- simple, martial
- Tools
- All Artisan's Tools
- Skills
- choose 2 from arcana, athletics, history, investigation, medicine, perception, persuasion
Starting equipment
Choose A, B, or C: (A) Chain Mail, Shield, Warhammer, 6 Light Hammer, Explorer's Pack, and 18 GP; (B) Studded Leather Armor, 2 Shortsword, Heavy Crossbow, 20 Bolt, Crossbow Bolt Case, Explorer's Pack, and 13 GP; or (C) 140 GP
| Level | Masterwork Bonus | Weapon Mastery |
|---|---|---|
| 1 | +1 | 2 |
| 2 | +1 | 2 |
| 3 | +1 | 2 |
| 4 | +1 | 3 |
| 5 | +2 | 3 |
| 6 | +2 | 3 |
| 7 | +2 | 3 |
| 8 | +2 | 3 |
| 9 | +2 | 3 |
| 10 | +2 | 4 |
| 11 | +3 | 4 |
| 12 | +3 | 4 |
| 13 | +3 | 4 |
| 14 | +3 | 4 |
| 15 | +3 | 4 |
| 16 | +3 | 4 |
| 17 | +4 | 4 |
| 18 | +4 | 4 |
| 19 | +4 | 4 |
| 20 | +4 | 4 |
Multiclassing
- Proficiencies gained
- light, medium, shield; martial