Customize Armor

Class featureValdaSpire242014Craftsman

When you finish a Long Rest, you can use your Crafting Tools to customize a suit of Masterwork armor with one of the following benefits. Any creature that has training with this armor can use this customization. You can replace this customization with another one when you finish a Long Rest.

Cast-Off

You can doff this armor as a Utilize action.

Climbing

While wearing this armor, you have a Climb Speed equal to your Speed.

Diving

While wearing this armor, you have a Swim Speed equal to your Speed and can breathe underwater.

Integrated

You can integrate a Simple weapon, Martial weapon, or Shield directly into your armor when you finish a Long Rest. You can don or doff an integrated Shield without taking an action once on each of your turns. When you draw or don an integrated item, it snaps to your hand, and you can't be disarmed of it. You can switch which item is integrated when you finish a Long Rest.

Sleek

This armor doesn't impose Disadvantage on Dexterity (Stealth) checks.

Raw data
{
  "name": "Customize Armor",
  "level": 6,
  "__prop": "classFeature",
  "source": "ValdaSpire24",
  "entries": [
    "When you finish a {@variantrule Long Rest|XPHB}, you can use your Crafting Tools to customize a suit of Masterwork armor with one of the following benefits. Any creature that has training with this armor can use this customization. You can replace this customization with another one when you finish a {@variantrule Long Rest|XPHB}.",
    {
      "type": "entries",
      "entries": [
        {
          "name": "Cast-Off",
          "type": "entries",
          "entries": [
            "You can doff this armor as a {@action Utilize|XPHB} action."
          ]
        },
        {
          "name": "Climbing",
          "type": "entries",
          "entries": [
            "While wearing this armor, you have a {@variantrule Climb Speed|XPHB} equal to your {@variantrule Speed|XPHB}."
          ]
        },
        {
          "name": "Diving",
          "type": "entries",
          "entries": [
            "While wearing this armor, you have a {@variantrule Swim Speed|XPHB} equal to your {@variantrule Speed|XPHB} and can breathe underwater."
          ]
        },
        {
          "name": "Integrated",
          "type": "entries",
          "entries": [
            "You can integrate a Simple weapon, Martial weapon, or {@item Shield|XPHB} directly into your armor when you finish a {@variantrule Long Rest|XPHB}. You can don or doff an integrated {@item Shield|XPHB} without taking an action once on each of your turns. When you draw or don an integrated item, it snaps to your hand, and you can't be disarmed of it. You can switch which item is integrated when you finish a {@variantrule Long Rest|XPHB}."
          ]
        },
        {
          "name": "Sleek",
          "type": "entries",
          "entries": [
            "This armor doesn't impose {@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks."
          ]
        }
      ]
    }
  ],
  "className": "Craftsman",
  "classSource": "ValdaSpire24"
}