- Hit die
- d8
- Primary ability
- Charisma and Strength or Charisma and Dexterity
- Saving throws
- Constitution, Charisma
- Subclass title
- Subclass Feature
- Armor
- light, medium, heavy, shield
- Weapons
- simple, martial
- Skills
- choose 2 from animal handling, athletics, deception, history, insight, intimidation, perception, persuasion
Starting equipment
Choose A, B, or C: (A) Chain Shirt, Shield, Longsword, 6 Javelins, Explorer's Pack, and 54 GP; (B) Studded Leather Armor, 2 Shortswords, Longbow, 20 Arrows, Quiver, Explorer's Pack, and 11 GP; or (C) 140 GP
| Level | Battle Dice |
|---|---|
| 1 | 2d6 |
| 2 | 2d6 |
| 3 | 2d6 |
| 4 | 2d6 |
| 5 | 3d6 |
| 6 | 3d6 |
| 7 | 3d6 |
| 8 | 3d6 |
| 9 | 3d8 |
| 10 | 3d8 |
| 11 | 3d8 |
| 12 | 3d8 |
| 13 | 4d8 |
| 14 | 4d8 |
| 15 | 4d8 |
| 16 | 4d8 |
| 17 | 5d8 |
| 18 | 5d8 |
| 19 | 5d8 |
| 20 | 5d8 |
Multiclassing
- Proficiencies gained
- light, medium, shield; martial