You learn maneuvers that are fueled by special dice called Battle Dice.
Battle Dice
You have two Battle Dice, which are d6s. A Battle Die is expended when you use it. You regain all expended Battle Dice when you roll Initiative or finish a Short or Long Rest. Your Battle Die changes and more Battle Dice become available as shown on the Battle Dice column of the Captain Features table.
Maneuvers
You can expend Battle Dice to perform maneuvers. Your maneuver options are detailed later in the class description.
Saving Throws
If a maneuver requires a saving throw, the DC equals 8 plus your Strength or Dexterity modifier and Proficiency Bonus.
Maneuver Options
[see Bolster]
[see Born Leader]
[see Morale Boost]
[see Rally]
[see Staggering Strike]