Contents
- 1Introduction: Welcome to the Nine Hells
- 2Chapter 1: Kelemvor's Cathedral
- 3Chapter 2: The Nine Hells
- 4Chapter 3: Avernus, the Eternal Battlefield
- 5Chapter 4: Dis, the City of Burning Iron
- 6Chapter 5: Minauros, the Endless Swamp
- 7Chapter 6: Phlegethos, the Fiery Wasteland
- 8Chapter 7: Stygia, the Frozen Sea
- 9Chapter 8: Malbolge, the Realm of Decay
- 10Chapter 9: Maladomini, the Domain of Ruined Cities
- 11Chapter 10: Cania, the Relentless Cold
- 12Chapter 11: Hunted by the Dukes
- 13Chapter 12: Nessus, the Bastion of Asmodeus
- 14Appendix A: Lords of the Nine
- 15Appendix B: Monsters
- 16Appendix C: Non-Player Characters
- 17Appendix D: Infernal Magic Items
- 18Appendix E: Corruption
- 19Appendix F: Player Handouts
- 20Credits
Appendix F: Player Handouts
Koh Tam, through his many travels along the River Styx, has tried to learn as much as possible about the Nine Hells. In preparation for this latest voyage, he has obtained maps for some of the more promising locations he believes the characters should explore. Unfortunately, the Nine Hells are ever-changing and unpredictable, and he can't vouch for the accuracy of any of the maps.
Infernal Maps
Worse still, some maps are marked with strange runes, unfamiliar even to Koh Tam. He knows that the important locations on each map have been marked but he doesn't know what might be encountered at each mark. Such is the nature of infernal maps...
Normal Maps
Koh Tam considers a couple of the maps that have fallen into his possession more worthy of trust. These he has annotated himself with quick descriptions of important locations.