Warrior of the Open Hand

Subclass featureXPHBp. 1072024SRDMonk

Master Unarmed Combat Techniques

Warriors of the Open Hand are masters of unarmed combat. They learn techniques to push and trip their opponents and manipulate their own energy to protect themselves from harm.

Open Hand Technique

Whenever you hit a creature with an attack granted by your Flurry of Blows, you can impose one of the following effects on that target.

Addle

The target can't make Opportunity Attacks until the start of its next turn.

Push

The target must succeed on a Strength saving throw or be pushed up to 15 feet away from you.

Topple

The target must succeed on a Dexterity saving throw or have the Prone condition.

Raw data
{
  "name": "Warrior of the Open Hand",
  "page": 107,
  "level": 3,
  "srd52": true,
  "__prop": "subclassFeature",
  "source": "XPHB",
  "entries": [
    "{@i Master Unarmed Combat Techniques}",
    "Warriors of the Open Hand are masters of unarmed combat. They learn techniques to push and trip their opponents and manipulate their own energy to protect themselves from harm.",
    {
      "name": "Open Hand Technique",
      "page": 107,
      "type": "entries",
      "level": 3,
      "srd52": true,
      "__prop": "subclassFeature",
      "source": "XPHB",
      "entries": [
        "Whenever you hit a creature with an attack granted by your Flurry of Blows, you can impose one of the following effects on that target.",
        {
          "name": "Addle",
          "type": "entries",
          "entries": [
            "The target can't make {@action Opportunity Attack|XPHB|Opportunity Attacks} until the start of its next turn."
          ]
        },
        {
          "name": "Push",
          "type": "entries",
          "entries": [
            "The target must succeed on a Strength saving throw or be pushed up to 15 feet away from you."
          ]
        },
        {
          "name": "Topple",
          "type": "entries",
          "entries": [
            "The target must succeed on a Dexterity saving throw or have the {@condition Prone|XPHB} condition."
          ]
        }
      ],
      "className": "Monk",
      "classSource": "XPHB",
      "basicRules2024": true,
      "subclassSource": "XPHB",
      "subclassShortName": "Open Hand"
    }
  ],
  "className": "Monk",
  "classSource": "XPHB",
  "basicRules2024": true,
  "subclassSource": "XPHB",
  "subclassShortName": "Open Hand"
}