As a Bonus Action, you can enter a state of natural regeneration, granting your the following for 1 minute. Once you use this feature, you can't use it again until you finish a Short or Long Rest.
Regeneration
At the start of each of your turns, you regain Hit Points equal to your Wisdom modifier (minimum of 1) if you have at least 1 Hit Point.
Resistance
You have Resistance to Bludgeoning, Piercing, and Slashing damage.