Trick Shot

Subclass featureValdaSpire242014Warmage

You can curve your projectiles in mid-air to hit tricky targets. Whenever you make a ranged attack roll with a Warmage cantrip or a weapon that has Thrown, you can add or subtract a d4 from the d20 roll (to a maximum of 20 or a minimum of 1). Increasing the d20 roll to a 20 doesn't score a Critical Hit. You can choose to use this feature after making the attack roll, potentially causing the attack to hit.

You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain one expended use when you finish a Short Rest and all expended uses when you finish a Long Rest.

Raw data
{
  "name": "Trick Shot",
  "level": 3,
  "__prop": "subclassFeature",
  "header": 1,
  "source": "ValdaSpire24",
  "entries": [
    "You can curve your projectiles in mid-air to hit tricky targets. Whenever you make a ranged attack roll with a {@filter Warmage cantrip|spells|level=0|class=warmage (VSS'24)|spell attack=r} or a weapon that has {@itemProperty T|XPHB|Thrown}, you can add or subtract a {@dice d4} from the {@dice d20} roll (to a maximum of 20 or a minimum of 1). Increasing the {@dice d20} roll to a 20 doesn't score a {@variantrule Critical Hit|XPHB}. You can choose to use this feature after making the attack roll, potentially causing the attack to hit.",
    "You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain one expended use when you finish a {@variantrule Short Rest|XPHB} and all expended uses when you finish a {@variantrule Long Rest|XPHB}."
  ],
  "className": "Warmage",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24",
  "subclassShortName": "Darts"
}
Trick Shot ยท Wiki