Thief

Subclass featureXPHBp. 1372024SRDRogue

Hunt for Treasure as a Classic Adventurer

A mix of burglar, treasure hunter, and explorer, you are the epitome of an adventurer. In addition to improving your agility and stealth, you gain abilities useful for delving into ruins and getting maximum benefit from the magic items you find there.

Fast Hands

As a Bonus Action, you can do one of the following.

Sleight of Hand

Make a Dexterity (Sleight of Hand) check to pick a lock or disarm a trap with Thieves' Tools or to pick a pocket.

Use an Object

Take the Utilize action, or take the Magic action to use a magic item that requires that action.

Second-Story Work

You've trained to get into especially hard-to-reach places, granting you these benefits.

Climber

You gain a Climb Speed equal to your Speed.

Jumper

You can determine your jump distance using your Dexterity rather than your Strength.

Raw data
{
  "name": "Thief",
  "page": 137,
  "level": 3,
  "srd52": true,
  "__prop": "subclassFeature",
  "source": "XPHB",
  "entries": [
    "{@i Hunt for Treasure as a Classic Adventurer}",
    "A mix of burglar, treasure hunter, and explorer, you are the epitome of an adventurer. In addition to improving your agility and stealth, you gain abilities useful for delving into ruins and getting maximum benefit from the magic items you find there.",
    {
      "name": "Fast Hands",
      "page": 137,
      "type": "entries",
      "level": 3,
      "srd52": true,
      "__prop": "subclassFeature",
      "source": "XPHB",
      "entries": [
        "As a {@variantrule Bonus Action|XPHB}, you can do one of the following.",
        {
          "type": "entries",
          "entries": [
            {
              "name": "Sleight of Hand",
              "type": "entries",
              "entries": [
                "Make a Dexterity ({@skill Sleight of Hand|XPHB}) check to pick a lock or disarm a trap with {@item Thieves' Tools|XPHB} or to pick a pocket."
              ]
            },
            {
              "name": "Use an Object",
              "type": "entries",
              "entries": [
                "Take the {@action Utilize|XPHB} action, or take the {@action Magic|XPHB} action to use a magic item that requires that action."
              ]
            }
          ]
        }
      ],
      "className": "Rogue",
      "classSource": "XPHB",
      "basicRules2024": true,
      "subclassSource": "XPHB",
      "subclassShortName": "Thief"
    },
    {
      "name": "Second-Story Work",
      "page": 137,
      "type": "entries",
      "level": 3,
      "srd52": true,
      "__prop": "subclassFeature",
      "source": "XPHB",
      "entries": [
        "You've trained to get into especially hard-to-reach places, granting you these benefits.",
        {
          "type": "entries",
          "entries": [
            {
              "name": "Climber",
              "type": "entries",
              "entries": [
                "You gain a {@variantrule Climb Speed|XPHB} equal to your {@variantrule Speed|XPHB}."
              ]
            },
            {
              "name": "Jumper",
              "type": "entries",
              "entries": [
                "You can determine your jump distance using your Dexterity rather than your Strength."
              ]
            }
          ]
        }
      ],
      "className": "Rogue",
      "classSource": "XPHB",
      "basicRules2024": true,
      "subclassSource": "XPHB",
      "subclassShortName": "Thief"
    }
  ],
  "className": "Rogue",
  "classSource": "XPHB",
  "basicRules2024": true,
  "subclassSource": "XPHB",
  "subclassShortName": "Thief"
}