- Hit die
- d8
- Primary ability
- Dexterity
- Saving throws
- Dexterity, Intelligence
- Subclass title
- Rogue Subclass
- Armor
- light
- Weapons
- simple, Martial weapons that have the Finesse or Light property
- Tools
- Thieves' Tools
- Skills
- choose 4 from acrobatics, athletics, deception, insight, intimidation, investigation, perception, persuasion, sleight of hand, stealth
Starting equipment
Choose A or B: (A) Leather Armor, 2 Daggers, Shortsword, Shortbow, 20 Arrows, Quiver, Thieves' Tools, Burglar's Pack, and 8 GP; or (B) 100 GP
| Level | Sneak Attack |
|---|---|
| 1 | 1d6 |
| 2 | 1d6 |
| 3 | 2d6 |
| 4 | 2d6 |
| 5 | 3d6 |
| 6 | 3d6 |
| 7 | 4d6 |
| 8 | 4d6 |
| 9 | 5d6 |
| 10 | 5d6 |
| 11 | 6d6 |
| 12 | 6d6 |
| 13 | 7d6 |
| 14 | 7d6 |
| 15 | 8d6 |
| 16 | 8d6 |
| 17 | 9d6 |
| 18 | 9d6 |
| 19 | 10d6 |
| 20 | 10d6 |
Multiclassing
- Proficiencies gained
- light; choose 1 from acrobatics, athletics, deception, insight, intimidation, investigation, perception, persuasion, sleight of hand, stealth