You have Advantage on saving throws you make to avoid or end the Charmed, Frightened, and Stunned conditions.
Thick-Skulled
Raw data
{
"name": "Thick-Skulled",
"level": 6,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24",
"entries": [
"You have {@variantrule Advantage|XPHB} on saving throws you make to avoid or end the {@condition Charmed|XPHB}, {@condition Frightened|XPHB}, and {@condition Stunned|XPHB} conditions."
],
"className": "Gunslinger",
"classSource": "ValdaGunslinger",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Gun Tank"
}