Starting at 17th level, when you would normally roll one or more dice to restore hit points with a spell, you instead use the highest number possible for each die. For example, instead of restoring 2d6 hit points to a creature, you restore 12.
Supreme Healing
Raw data
{
"srd": true,
"name": "Supreme Healing",
"page": 60,
"level": 17,
"__prop": "subclassFeature",
"header": 2,
"source": "PHB",
"entries": [
"Starting at 17th level, when you would normally roll one or more dice to restore hit points with a spell, you instead use the highest number possible for each die. For example, instead of restoring {@dice 2d6} hit points to a creature, you restore 12."
],
"className": "Cleric",
"basicRules": true,
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Life"
}