As a Bonus Action, you can store an electric charge in a suit of Masterwork armor you are wearing until the end of your next turn. If a creature hits you with a melee attack while your armor is charged, it takes 3d6 Lightning damage and the armor is no longer charged.
Static Charge
Raw data
{
"name": "Static Charge",
"level": 10,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24",
"entries": [
"As a {@variantrule Bonus Action|XPHB}, you can store an electric charge in a suit of Masterwork armor you are wearing until the end of your next turn. If a creature hits you with a melee attack while your armor is charged, it takes {@damage 3d6} Lightning damage and the armor is no longer charged."
],
"className": "Craftsman",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Thunderlords"
}