Spreading Spores

Subclass featureTCEp. 362014Druid

At 10th level, you gain the ability to seed an area with deadly spores. As a bonus action while your Symbiotic Entity feature is active, you can hurl spores up to 30 feet away, where they swirl in a 10-foot cube for 1 minute. The spores disappear early if you use this feature again, if you dismiss them as a bonus action, or if your Symbiotic Entity feature is no longer active.

Whenever a creature moves into the cube or starts its turn there, that creature takes your Halo of Spores damage, unless the creature succeeds on a Constitution saving throw against your spell save DC. A creature can take this damage no more than once per turn.

While the cube of spores persists, you can't use your Halo of Spores reaction.

Raw data
{
  "name": "Spreading Spores",
  "page": 36,
  "level": 10,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "TCE",
  "entries": [
    "At 10th level, you gain the ability to seed an area with deadly spores. As a bonus action while your Symbiotic Entity feature is active, you can hurl spores up to 30 feet away, where they swirl in a 10-foot cube for 1 minute. The spores disappear early if you use this feature again, if you dismiss them as a bonus action, or if your Symbiotic Entity feature is no longer active.",
    "Whenever a creature moves into the cube or starts its turn there, that creature takes your Halo of Spores damage, unless the creature succeeds on a Constitution saving throw against your spell save DC. A creature can take this damage no more than once per turn.",
    "While the cube of spores persists, you can't use your Halo of Spores reaction."
  ],
  "className": "Druid",
  "classSource": "PHB",
  "otherSources": [
    {
      "page": 26,
      "source": "GGR"
    }
  ],
  "subclassSource": "TCE",
  "subclassShortName": "Spores"
}