You've trained to get into especially hard-to-reach places, granting you these benefits.
Climber
You gain a Climb Speed equal to your Speed.
Jumper
You can determine your jump distance using your Dexterity rather than your Strength.
You've trained to get into especially hard-to-reach places, granting you these benefits.
You gain a Climb Speed equal to your Speed.
You can determine your jump distance using your Dexterity rather than your Strength.
{
"name": "Second-Story Work",
"page": 137,
"level": 3,
"srd52": true,
"__prop": "subclassFeature",
"source": "XPHB",
"entries": [
"You've trained to get into especially hard-to-reach places, granting you these benefits.",
{
"type": "entries",
"entries": [
{
"name": "Climber",
"type": "entries",
"entries": [
"You gain a {@variantrule Climb Speed|XPHB} equal to your {@variantrule Speed|XPHB}."
]
},
{
"name": "Jumper",
"type": "entries",
"entries": [
"You can determine your jump distance using your Dexterity rather than your Strength."
]
}
]
}
],
"className": "Rogue",
"classSource": "XPHB",
"basicRules2024": true,
"subclassSource": "XPHB",
"subclassShortName": "Thief"
}