Restorative Reagents

Subclass featureTCEp. 142014Artificer

Starting at 9th level, you can incorporate restorative reagents into some of your works:

  • Whenever a creature drinks an experimental elixir you created, the creature gains temporary hit points equal to 2d6 + your Intelligence modifier (minimum of 1 temporary hit point).
  • You can cast lesser restoration without expending a spell slot and without preparing the spell, provided you use alchemist's supplies as the spellcasting focus. You can do so a number of times equal to your Intelligence modifier (minimum of once), and you regain all expended uses when you finish a long rest.
Raw data
{
  "name": "Restorative Reagents",
  "page": 14,
  "level": 9,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "TCE",
  "entries": [
    "Starting at 9th level, you can incorporate restorative reagents into some of your works:",
    {
      "type": "list",
      "items": [
        "Whenever a creature drinks an {@i experimental elixir} you created, the creature gains temporary hit points equal to {@dice 2d6} + your Intelligence modifier (minimum of 1 temporary hit point).",
        "You can cast {@spell lesser restoration} without expending a spell slot and without preparing the spell, provided you use {@item alchemist's supplies|PHB} as the spellcasting focus. You can do so a number of times equal to your Intelligence modifier (minimum of once), and you regain all expended uses when you finish a long rest."
      ]
    }
  ],
  "className": "Artificer",
  "classSource": "TCE",
  "otherSources": [
    {
      "page": 58,
      "source": "ERLW"
    }
  ],
  "subclassSource": "TCE",
  "subclassShortName": "Alchemist"
}