Rampage [Maneuver]

Subclass featureValdaSpire242014Captain

Once on each of your turns, immediately after you reduce an enemy to 0 Hit Points or score a Critical Hit with a melee attack roll, you can expend one Battle Die to move up to your Speed and make a melee attack (no action required). On a hit, you add the Battle Die to the attack's damage roll.

Raw data
{
  "name": "Rampage [Maneuver]",
  "level": 3,
  "__prop": "subclassFeature",
  "header": 1,
  "source": "ValdaSpire24",
  "entries": [
    "Once on each of your turns, immediately after you reduce an enemy to 0 {@variantrule Hit Points|XPHB} or score a {@variantrule Critical Hit|XPHB} with a melee attack roll, you can expend one Battle Die to move up to your {@variantrule Speed|XPHB} and make a melee attack (no action required). On a hit, you add the Battle Die to the attack's damage roll."
  ],
  "className": "Captain",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24",
  "subclassShortName": "Dragon Banner"
}