Once on each of your turns, immediately after you reduce an enemy to 0 Hit Points or score a Critical Hit with a melee attack roll, you can expend one Battle Die to move up to your Speed and make a melee attack (no action required). On a hit, you add the Battle Die to the attack's damage roll.
Rampage [Maneuver]
Raw data
{
"name": "Rampage [Maneuver]",
"level": 3,
"__prop": "subclassFeature",
"header": 1,
"source": "ValdaSpire24",
"entries": [
"Once on each of your turns, immediately after you reduce an enemy to 0 {@variantrule Hit Points|XPHB} or score a {@variantrule Critical Hit|XPHB} with a melee attack roll, you can expend one Battle Die to move up to your {@variantrule Speed|XPHB} and make a melee attack (no action required). On a hit, you add the Battle Die to the attack's damage roll."
],
"className": "Captain",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Dragon Banner"
}