Patchwork Golem [Lichdom]

Subclass featureValdaSpire242014Necromancer

You have reached the pinnacle of Necromancy and transformed yourself into a lich. Through abominable works of alchemy and surgery, you have constructed an artificial body to act as the vessel for your soul. You gain the following benefits in addition to those of your ValdaSpire24 feature.

Golem Body

Your spirit jar is your artificial golem body. It has a specific weakness, which you must discuss with your GM. Your rejuvenation is only stopped when your body is completely destroyed using its weakness. When you drop to 0 Hit Points, you temporarily die and reanimate with half of your Hit Points after 1 hour.

Gruesome Physicality

Your Strength, Dexterity, and Constitution scores become 20 if they weren't already higher.

Damage Resistance

You gain Resistance to Bludgeoning, Piercing, and Slashing damage.

Self-Stitches

You can apply any number of Spell-Stitches to yourself as a Magic action, expending ValdaSpire24 points as normal. ValdaSpire24 applied in this way last until you finish a Long Rest.

Raw data
{
  "name": "Patchwork Golem [Lichdom]",
  "level": 20,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "ValdaSpire24",
  "entries": [
    "You have reached the pinnacle of Necromancy and transformed yourself into a lich. Through abominable works of alchemy and surgery, you have constructed an artificial body to act as the vessel for your soul. You gain the following benefits in addition to those of your {@classFeature Lichdom|Necromancer|ValdaSpire24|20} feature.",
    {
      "name": "Golem Body",
      "type": "entries",
      "entries": [
        "Your spirit jar is your artificial golem body. It has a specific weakness, which you must discuss with your GM. Your rejuvenation is only stopped when your body is completely destroyed using its weakness. When you drop to 0 {@variantrule Hit Points|XPHB}, you temporarily die and reanimate with half of your {@variantrule Hit Points|XPHB} after 1 hour."
      ]
    },
    {
      "name": "Gruesome Physicality",
      "type": "entries",
      "entries": [
        "Your Strength, Dexterity, and Constitution scores become 20 if they weren't already higher."
      ]
    },
    {
      "name": "Damage Resistance",
      "type": "entries",
      "entries": [
        "You gain {@variantrule Resistance|XPHB} to Bludgeoning, Piercing, and Slashing damage."
      ]
    },
    {
      "name": "Self-Stitches",
      "type": "entries",
      "entries": [
        "You can apply any number of Spell-Stitches to yourself as a {@action Magic|XPHB} action, expending {@classFeature Charnel Touch|Necromancer|ValdaSpire24|1} points as normal. {@subclassFeature Spell-Stitch|Necromancer|ValdaSpire24|Reanimator|ValdaSpire24|3|ValdaSpire24|Spell-Stitches} applied in this way last until you finish a {@variantrule Long Rest|XPHB}."
      ]
    }
  ],
  "className": "Necromancer",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24",
  "subclassShortName": "Reanimator"
}