As a Bonus Action, you can imbue your Aura of Protection with the many-hued magic of revelry, granting the benefits below for 10 minutes or until you end them (no action required). Once you use this feature, you can't use it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no action required).
Extra Damage
The extra damage from your Aura of Fraternity increases to 1d8.
Heroic Inspiration
At the start of each of your turns, you can give Heroic Inspiration to one ally within the aura.
Immunities
You and your allies have Immunity to the Blinded, Deafened, Exhaustion, and Poisoned conditions while in the aura.