Paladin

ClassXPHBp. 1082024SRD
Hit die
d10
Primary ability
Charisma and Strength
Saving throws
Wisdom, Charisma
Spellcasting
Charisma
Caster progression
artificer
Subclass title
Paladin Subclass
Armor
light, medium, heavy, shield
Weapons
simple, martial
Skills
choose 2 from athletics, insight, intimidation, medicine, persuasion, religion

Starting equipment

Choose A or B: (A) Chain Mail, Shield, Longsword, 6 Javelins, Holy Symbol, Priest's Pack, and 9 GP; or (B) 150 GP

LevelChannel DivinityPrepared Spells
1โ€”2
2โ€”3
324
425
526
626
727
827
929
1029
11310
12310
13311
14311
15312
16312
17314
18314
19315
20315

Spell Slots per Spell Level

Level1st2nd3rd4th5th
12โ€”โ€”โ€”โ€”
22โ€”โ€”โ€”โ€”
33โ€”โ€”โ€”โ€”
43โ€”โ€”โ€”โ€”
542โ€”โ€”โ€”
642โ€”โ€”โ€”
743โ€”โ€”โ€”
843โ€”โ€”โ€”
9432โ€”โ€”
10432โ€”โ€”
11433โ€”โ€”
12433โ€”โ€”
134331โ€”
144331โ€”
154332โ€”
164332โ€”
1743331
1843331
1943332
2043332

Multiclassing

Proficiencies gained
light, medium, shield; martial

Subclasses

Class features

Raw data
{
  "hd": {
    "faces": 10,
    "number": 1
  },
  "name": "Paladin",
  "page": 108,
  "srd52": true,
  "__prop": "class",
  "source": "XPHB",
  "edition": "one",
  "hasFluff": true,
  "proficiency": [
    "wis",
    "cha"
  ],
  "classFeatures": [
    [
      {
        "name": "Lay on Hands",
        "page": 109,
        "type": "entries",
        "level": 1,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you finish a {@variantrule Long Rest|XPHB}. With that pool, you can restore a total number of {@variantrule Hit Points|XPHB} equal to five times your Paladin level.",
          "As a {@variantrule Bonus Action|XPHB}, you can touch a creature (which could be yourself) and draw power from the pool of healing to restore a number of {@variantrule Hit Points|XPHB} to that creature, up to the maximum amount remaining in the pool.",
          "You can also expend 5 {@variantrule Hit Points|XPHB} from the pool of healing power to remove the {@condition Poisoned|XPHB} condition from the creature; those points don't also restore {@variantrule Hit Points|XPHB} to the creature."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Spellcasting",
        "page": 109,
        "type": "entries",
        "level": 1,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You have learned to cast spells through prayer and meditation. See {@book chapter 7|XPHB|7} for the rules on spellcasting. The information below details how you use those rules with Paladin spells, which appear in the {@filter Paladin spell list|spells|class=Paladin} later in the class's description.",
          {
            "type": "entries",
            "entries": [
              {
                "name": "Spell Slots",
                "type": "entries",
                "entries": [
                  "The Paladin Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a {@variantrule Long Rest|XPHB}."
                ]
              },
              {
                "name": "Prepared Spells of Level 1+",
                "type": "entries",
                "entries": [
                  "You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two {@filter level 1 Paladin spells|spells|class=Paladin|level=1}. {@spell Heroism|XPHB} and {@spell Searing Smite|XPHB} are recommended.",
                  "The number of spells on your list increases as you gain Paladin levels, as shown in the Prepared Spells column of the Paladin Features table. Whenever that number increases, choose additional Paladin spells until the number of spells on your list matches the number in the Paladin Features table. The chosen spells must be of a level for which you have spell slots. For example, if you're a level 5 Paladin, your list of prepared spells can include six Paladin spells of level 1 or 2 in any combination.",
                  "If another Paladin feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Paladin spells for you."
                ]
              },
              {
                "name": "Changing Your Prepared Spells",
                "type": "entries",
                "entries": [
                  "Whenever you finish a {@variantrule Long Rest|XPHB}, you can replace one spell on your list with another Paladin spell for which you have spell slots."
                ]
              },
              {
                "name": "Spellcasting Ability",
                "type": "entries",
                "entries": [
                  "Charisma is your spellcasting ability for your Paladin spells."
                ]
              },
              {
                "name": "Spellcasting Focus",
                "type": "entries",
                "entries": [
                  "You can use a {@item Holy Symbol|XPHB} as a {@variantrule Spellcasting Focus|XPHB} for your Paladin spells."
                ]
              }
            ]
          }
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Weapon Mastery",
        "page": 110,
        "type": "entries",
        "level": 1,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "Your training with weapons allows you to use the {@variantrule weapon mastery properties|XPHB|mastery properties} of two kinds of {@filter weapons|items|type=simple weapon;martial weapon} of your choice with which you have proficiency, such as {@item Longsword|XPHB|Longswords} and {@item Javelin|XPHB|Javelins}.",
          "Whenever you finish a {@variantrule Long Rest|XPHB}, you can change the kinds of weapons you chose. For example, you could switch to using the {@variantrule weapon mastery properties|XPHB|mastery properties} of {@item Halberd|XPHB|Halberds} and {@item Flail|XPHB|Flails}."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Fighting Style",
        "page": 110,
        "type": "entries",
        "level": 2,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a {@filter Fighting Style feat|feats|category=FS} of your choice. Instead of choosing one of those feats, you can choose the option below.",
          {
            "type": "entries",
            "entries": [
              {
                "name": "Blessed Warrior",
                "page": 110,
                "type": "entries",
                "__prop": "feat",
                "source": "XPHB",
                "entries": [
                  "You learn two {@filter Cleric cantrips|spells|level=0|class=Cleric} of your choice. {@spell Guidance|XPHB} and {@spell Sacred Flame|XPHB} are recommended. The chosen cantrips count as Paladin spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a Paladin level, you can replace one of these cantrips with another Cleric cantrip."
                ],
                "category": "FS:P",
                "additionalSpells": [
                  {
                    "known": {
                      "_": [
                        {
                          "count": 2,
                          "choose": "level=0|class=cleric"
                        }
                      ]
                    },
                    "ability": "cha"
                  }
                ]
              }
            ]
          }
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Paladin's Smite",
        "page": 110,
        "type": "entries",
        "level": 2,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You always have the {@spell Divine Smite|XPHB} spell prepared. In addition, you can cast it without expending a spell slot, but you must finish a {@variantrule Long Rest|XPHB} before you can cast it in this way again."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Channel Divinity",
        "page": 110,
        "type": "entries",
        "level": 3,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can channel divine energy directly from the Outer Planes, using it to fuel magical effects. You start with one such effect: Divine Sense, which is described below. Other Paladin features give additional Channel Divinity effect options. Each time you use this class's Channel Divinity, you choose which effect from this class to create.",
          "You can use this class's Channel Divinity twice. You regain one of its expended uses when you finish a {@variantrule Short Rest|XPHB}, and you regain all expended uses when you finish a {@variantrule Long Rest|XPHB}. You gain an additional use when you reach Paladin level 11.",
          "If a Channel Divinity effect requires a saving throw, the DC equals the spell save DC from this class's Spellcasting feature.",
          {
            "type": "entries",
            "entries": [
              {
                "name": "Divine Sense",
                "page": 110,
                "type": "entries",
                "level": 3,
                "srd52": true,
                "__prop": "classFeature",
                "source": "XPHB",
                "entries": [
                  "As a {@variantrule Bonus Action|XPHB}, you can open your awareness to detect Celestials, Fiends, and Undead. For the next 10 minutes or until you have the {@condition Incapacitated|XPHB} condition, you know the location of any creature of those types within 60 feet of yourself, and you know its creature type. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the {@spell Hallow|XPHB} spell."
                ],
                "consumes": {
                  "name": "Channel Divinity"
                },
                "className": "Paladin",
                "classSource": "XPHB",
                "basicRules2024": true
              }
            ]
          }
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Paladin Subclass",
        "page": 111,
        "type": "entries",
        "level": 3,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a Paladin subclass of your choice. A subclass is a specialization that grants you features at certain Paladin levels. For the rest of your career, you gain each of your subclass's features that are of your Paladin level or lower.",
          {
            "name": "Breaking Your Oath",
            "type": "inset",
            "entries": [
              "A Paladin tries to hold to the highest standards of conduct, but even the most dedicated are fallible. Sometimes a Paladin transgresses their oath.",
              "A Paladin who has broken a vow typically seeks absolution, spending an all-night vigil as a sign of penitence or undertaking a fast. After a rite of forgiveness, the Paladin starts fresh.",
              "If your Paladin unrepentantly violates their oath, talk to your DM. Your Paladin should probably take a more appropriate subclass or even abandon the class and adopt another one."
            ]
          }
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 111,
        "type": "entries",
        "level": 4,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify. You gain this feature again at Paladin levels 8, 12, and 16."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Extra Attack",
        "page": 111,
        "type": "entries",
        "level": 5,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can attack twice instead of once whenever you take the {@action Attack|XPHB} action on your turn."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Faithful Steed",
        "page": 111,
        "type": "entries",
        "level": 5,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can call on the aid of an otherworldly steed. You always have the {@spell Find Steed|XPHB} spell prepared.",
          "You can also cast the spell once without expending a spell slot, and you regain the ability to do so when you finish a {@variantrule Long Rest|XPHB}."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Aura of Protection",
        "page": 111,
        "type": "entries",
        "level": 6,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You radiate a protective, unseeable aura in a 10-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} that originates from you. The aura is inactive while you have the {@condition Incapacitated|XPHB} condition.",
          "You and your allies in the aura gain a bonus to saving throws equal to your Charisma modifier (minimum bonus of +1).",
          "If another Paladin is present, a creature can benefit from only one Aura of Protection at a time; the creature chooses which aura while in them."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Subclass Feature",
        "page": 111,
        "type": "entries",
        "level": 7,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a feature from your Paladin Subclass."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 111,
        "type": "entries",
        "level": 8,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} Feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Abjure Foes",
        "page": 111,
        "type": "entries",
        "level": 9,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "As a {@action Magic|XPHB} action, you can expend one use of this class's Channel Divinity to overwhelm foes with awe. As you present your {@item Holy Symbol|XPHB} or weapon, you can target a number of creatures equal to your Charisma modifier (minimum of one creature) that you can see within 60 feet of yourself. Each target must succeed on a Wisdom saving throw or have the {@condition Frightened|XPHB} condition for 1 minute or until it takes any damage. While {@condition Frightened|XPHB} in this way, a target can do only one of the following on its turns: move, take an action, or take a {@variantrule Bonus Action|XPHB}."
        ],
        "consumes": {
          "name": "Channel Divinity"
        },
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Aura of Courage",
        "page": 111,
        "type": "entries",
        "level": 10,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You and your allies have {@variantrule Immunity|XPHB} to the {@condition Frightened|XPHB} condition while in your Aura of Protection. If a {@condition Frightened|XPHB} ally enters the aura, that condition has no effect on that ally while there."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Radiant Strikes",
        "page": 111,
        "type": "entries",
        "level": 11,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "Your strikes now carry supernatural power. When you hit a target with an attack roll using a Melee weapon or an {@variantrule Unarmed Strike|XPHB}, the target takes an extra {@damage 1d8} Radiant damage."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 111,
        "type": "entries",
        "level": 12,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} Feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [],
    [
      {
        "name": "Restoring Touch",
        "page": 111,
        "type": "entries",
        "level": 14,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "When you use Lay On Hands on a creature, you can also remove one or more of the following conditions from the creature: {@condition Blinded|XPHB}, {@condition Charmed|XPHB}, {@condition Deafened|XPHB}, {@condition Frightened|XPHB}, {@condition Paralyzed|XPHB}, or {@condition Stunned|XPHB}. You must expend 5 {@variantrule Hit Points|XPHB} from the healing pool of Lay On Hands for each of these conditions you remove; those points don't also restore {@variantrule Hit Points|XPHB} to the creature."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Subclass Feature",
        "page": 111,
        "type": "entries",
        "level": 15,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a feature from your Paladin Subclass."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 111,
        "type": "entries",
        "level": 16,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} Feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [],
    [
      {
        "name": "Aura Expansion",
        "page": 111,
        "type": "entries",
        "level": 18,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "Your Aura of Protection is now a 30-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation}."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Epic Boon",
        "page": 111,
        "type": "entries",
        "level": 19,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain an {@filter Epic Boon feat|feats|category=EB} or another {@5etools feat|feats.html} of your choice for which you qualify. {@feat Boon of Truesight|XPHB} is recommended."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Subclass Feature",
        "page": 111,
        "type": "entries",
        "level": 20,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a feature from your Paladin Subclass."
        ],
        "className": "Paladin",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ]
  ],
  "multiclassing": {
    "proficienciesGained": {
      "armor": [
        "light",
        "medium",
        "shield"
      ],
      "weapons": [
        "martial"
      ]
    }
  },
  "subclassTitle": "Paladin Subclass",
  "basicRules2024": true,
  "hasFluffImages": true,
  "primaryAbility": [
    {
      "cha": true,
      "str": true
    }
  ],
  "featProgression": [
    {
      "name": "Fighting Style",
      "category": [
        "FS",
        "FS:P"
      ],
      "progression": {
        "2": 1
      }
    },
    {
      "name": "Epic Boon",
      "category": [
        "EB"
      ],
      "progression": {
        "19": 1
      }
    }
  ],
  "additionalSpells": [
    {
      "prepared": {
        "2": [
          "divine smite|xphb"
        ],
        "5": [
          "find steed|xphb"
        ]
      }
    }
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      "colLabels": [
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          3,
          3,
          2,
          0
        ],
        [
          4,
          3,
          3,
          3,
          1
        ],
        [
          4,
          3,
          3,
          3,
          1
        ],
        [
          4,
          3,
          3,
          3,
          2
        ],
        [
          4,
          3,
          3,
          3,
          2
        ]
      ]
    }
  ],
  "casterProgression": "artificer",
  "startingEquipment": {
    "entries": [
      "{@i Choose A or B:} (A) {@item Chain Mail|XPHB}, {@item Shield|XPHB}, {@item Longsword|XPHB}, 6 {@item Javelin|XPHB|Javelins}, {@item Holy Symbol|XPHB}, {@item Priest's Pack|XPHB}, and 9 GP; or (B) 150 GP"
    ],
    "defaultData": [
      {
        "A": [
          {
            "item": "chain mail|xphb"
          },
          {
            "item": "shield|xphb"
          },
          {
            "item": "longsword|xphb"
          },
          {
            "item": "javelin|xphb",
            "quantity": 6
          },
          {
            "item": "holy symbol|xphb"
          },
          {
            "item": "priest's pack|xphb"
          },
          {
            "value": 900
          }
        ],
        "B": [
          {
            "value": 15000
          }
        ]
      }
    ],
    "additionalFromBackground": true
  },
  "spellcastingAbility": "cha",
  "preparedSpellsChange": "restLong",
  "startingProficiencies": {
    "armor": [
      "light",
      "medium",
      "heavy",
      "shield"
    ],
    "skills": [
      {
        "choose": {
          "from": [
            "athletics",
            "insight",
            "intimidation",
            "medicine",
            "persuasion",
            "religion"
          ],
          "count": 2
        }
      }
    ],
    "weapons": [
      "simple",
      "martial"
    ]
  },
  "preparedSpellsProgression": [
    2,
    3,
    4,
    5,
    6,
    6,
    7,
    7,
    9,
    9,
    10,
    10,
    11,
    11,
    12,
    12,
    14,
    14,
    15,
    15
  ]
}