Nosferatu [Lichdom]

Subclass featureValdaSpire242014Necromancer

You have reached the pinnacle of Necromancy and transformed yourself into a lich. You have embraced the blood curse of vampirism to become a vampire lord in all but name: a nosferatu. You gain the following benefits in addition to those of your ValdaSpire24 feature.

Coffin Jar

Your spirit jar is a coffin filled with grave dirt. When you drop to 0 Hit Points, you reform in your coffin after 1 hour. You are permanently weakened until you finish a Long Rest in the coffin. While weakened, your Hit Point maximum is reduced to 1, and you drop to 0 Hit Points if you begin your turn in sunlight.

Regeneration

At the start of each of your turns, you regain 10 Hit Points. You don't gain this benefit if you have 0 Hit Points or are in sunlight.

Spider Climb

You can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Additionally, you gain a Climb Speed equal to your speed.

Vampiric Speed

Your Speed is doubled.

Raw data
{
  "name": "Nosferatu [Lichdom]",
  "level": 20,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "ValdaSpire24",
  "entries": [
    "You have reached the pinnacle of Necromancy and transformed yourself into a lich. You have embraced the blood curse of vampirism to become a vampire lord in all but name: a nosferatu. You gain the following benefits in addition to those of your {@classFeature Lichdom|Necromancer|ValdaSpire24|20} feature.",
    {
      "name": "Coffin Jar",
      "type": "entries",
      "entries": [
        "Your spirit jar is a coffin filled with grave dirt. When you drop to 0 {@variantrule Hit Points|XPHB}, you reform in your coffin after 1 hour. You are permanently weakened until you finish a {@variantrule Long Rest|XPHB} in the coffin. While weakened, your {@variantrule Hit Points|XPHB|Hit Point} maximum is reduced to 1, and you drop to 0 {@variantrule Hit Points|XPHB} if you begin your turn in sunlight."
      ]
    },
    {
      "name": "Regeneration",
      "type": "entries",
      "entries": [
        "At the start of each of your turns, you regain 10 {@variantrule Hit Points|XPHB}. You don't gain this benefit if you have 0 {@variantrule Hit Points|XPHB} or are in sunlight."
      ]
    },
    {
      "name": "Spider Climb",
      "type": "entries",
      "entries": [
        "You can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Additionally, you gain a {@variantrule Climb Speed|XPHB} equal to your speed."
      ]
    },
    {
      "name": "Vampiric Speed",
      "type": "entries",
      "entries": [
        "Your {@variantrule Speed|XPHB} is doubled."
      ]
    }
  ],
  "className": "Necromancer",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24",
  "subclassShortName": "Blood Ascendant"
}