Nature Domain

Subclass featurePHBp. 612014Cleric

Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret tongue. But many of these gods have clerics as well, champions who take a more active role in advancing the interests of a particular nature god. These clerics might hunt the evil monstrosities that despoil the woodlands, bless the harvest of the faithful, or wither the crops of those who anger their gods.

At each indicated cleric level, you add the listed spells to your spells prepared.

Acolyte of Nature

At 1st level, you learn one druid cantrip of your choice. This cantrip doesn't count against the number of cleric cantrips you know. You also gain proficiency in one of the following skills of your choice: Animal Handling, Nature, or Survival.

Bonus Proficiency

Also at 1st level, you gain proficiency with heavy armor.

Raw data
{
  "name": "Nature Domain",
  "page": 61,
  "level": 1,
  "__prop": "subclassFeature",
  "source": "PHB",
  "entries": [
    "Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as {@deity Silvanus}, {@deity Obad-Hai|Greyhawk}, {@deity Chislev|Dragonlance}, {@deity Balinor|Eberron}, and {@deity Pan|Greek}) to friendly deities associated with particular springs and groves (such as {@deity Eldath}). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret tongue. But many of these gods have clerics as well, champions who take a more active role in advancing the interests of a particular nature god. These clerics might hunt the evil monstrosities that despoil the woodlands, bless the harvest of the faithful, or wither the crops of those who anger their gods.",
    "At each indicated cleric level, you add the listed spells to your spells prepared.",
    {
      "rows": [
        [
          "1st",
          "{@spell animal friendship}, {@spell speak with animals}"
        ],
        [
          "3rd",
          "{@spell barkskin}, {@spell spike growth}"
        ],
        [
          "5th",
          "{@spell plant growth}, {@spell wind wall}"
        ],
        [
          "7th",
          "{@spell dominate beast}, {@spell grasping vine}"
        ],
        [
          "9th",
          "{@spell insect plague}, {@spell tree stride}"
        ]
      ],
      "type": "table",
      "caption": "Nature Domain Spells",
      "colLabels": [
        "Cleric Level",
        "Spells"
      ],
      "colStyles": [
        "col-2 text-center",
        "col-10"
      ]
    },
    {
      "name": "Acolyte of Nature",
      "page": 61,
      "type": "entries",
      "level": 1,
      "__prop": "subclassFeature",
      "source": "PHB",
      "entries": [
        "At 1st level, you learn one druid cantrip of your choice. This cantrip doesn't count against the number of cleric cantrips you know. You also gain proficiency in one of the following skills of your choice: {@skill Animal Handling}, {@skill Nature}, or {@skill Survival}."
      ],
      "className": "Cleric",
      "classSource": "PHB",
      "subclassSource": "PHB",
      "subclassShortName": "Nature"
    },
    {
      "name": "Bonus Proficiency",
      "page": 61,
      "type": "entries",
      "level": 1,
      "__prop": "subclassFeature",
      "source": "PHB",
      "entries": [
        "Also at 1st level, you gain proficiency with heavy armor."
      ],
      "className": "Cleric",
      "classSource": "PHB",
      "subclassSource": "PHB",
      "subclassShortName": "Nature"
    }
  ],
  "className": "Cleric",
  "classSource": "PHB",
  "subclassSource": "PHB",
  "subclassShortName": "Nature"
}