Momentum

Subclass featureValdaSpire24Extras2014Dancer

While your ValdaSpire24Extras is active, you gain Momentum when you leave an enemy's reach and each time you move 15 feet on your turn. When you hit a creature with a weapon or an Unarmed Strike, you can expend your Momentum to deal extra damage equal to one roll of your Dance Die. This damage is the same type dealt by the weapon.

You can have only one Momentum at a time. At the end of your turn, you lose any unexpended Momentum.

Raw data
{
  "name": "Momentum",
  "level": 3,
  "__prop": "subclassFeature",
  "source": "ValdaSpire24Extras",
  "entries": [
    "While your {@classFeature Dance|Dancer|ValdaSpire24Extras|2} is active, you gain Momentum when you leave an enemy's reach and each time you move 15 feet on your turn. When you hit a creature with a weapon or an {@variantrule Unarmed Strike|XPHB}, you can expend your Momentum to deal extra damage equal to one roll of your Dance Die. This damage is the same type dealt by the weapon.",
    "You can have only one Momentum at a time. At the end of your turn, you lose any unexpended Momentum."
  ],
  "className": "Dancer",
  "classSource": "ValdaSpire24Extras",
  "subclassSource": "ValdaSpire24Extras",
  "subclassShortName": "Acrobat"
}
Momentum ยท Wiki