Mechanical Arm

Subclass featureValdaSpire24Extras2014Craftsman

When you finish a Long Rest, you can attach a mechanized arm to any suit of Masterwork armor. This arm follows your telepathic commands and can be used to hold weapons and Shields (allowing you to simultaneously hold a Two-Handed weapon and a one-handed weapon), perform Somatic components of spells, and perform other actions, though the arm doesn't grant you additional actions. If another creature wears the armor, the mechanical arm doesn't function.

Raw data
{
  "name": "Mechanical Arm",
  "level": 3,
  "__prop": "subclassFeature",
  "header": 1,
  "source": "ValdaSpire24Extras",
  "entries": [
    "When you finish a {@variantrule Long Rest|XPHB}, you can attach a mechanized arm to any suit of Masterwork armor. This arm follows your telepathic commands and can be used to hold weapons and {@item Shield|XPHB|Shields} (allowing you to simultaneously hold a {@itemProperty 2H|XPHB|Two-Handed} weapon and a one-handed weapon), perform Somatic components of spells, and perform other actions, though the arm doesn't grant you additional actions. If another creature wears the armor, the mechanical arm doesn't function."
  ],
  "className": "Craftsman",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24Extras",
  "subclassShortName": "Clockworkers"
}