Game-Winning Play

Subclass featureValdaSpire24Extras2014Captain

When you are reduced to 0 Hit Points, you can take a Reaction to delay the Unconscious condition. You can immediately move up to twice your Speed without provoking Opportunity Attacks and take an action and a Bonus Action. Taking damage causes Death Saving Throw failures as normal, and three Death Saving Throw failures can still kill you. Following this, you have the Unconscious condition if you still have 0 Hit Points.

Once you use this feature, you can't use it again until you finish a Long Rest.

Raw data
{
  "name": "Game-Winning Play",
  "level": 14,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "ValdaSpire24Extras",
  "entries": [
    "When you are reduced to 0 {@variantrule Hit Points|XPHB}, you can take a {@variantrule Reaction|XPHB} to delay the {@condition Unconscious|XPHB} condition. You can immediately move up to twice your {@variantrule Speed|XPHB} without provoking {@action Opportunity Attack|XPHB|Opportunity Attacks} and take an action and a {@variantrule Bonus Action|XPHB}. Taking damage causes {@variantrule Death Saving Throw|XPHB} failures as normal, and three {@variantrule Death Saving Throw|XPHB} failures can still kill you. Following this, you have the {@condition Unconscious|XPHB} condition if you still have 0 {@variantrule Hit Points|XPHB}.",
    "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}."
  ],
  "className": "Captain",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24Extras",
  "subclassShortName": "Siegeball Jersey"
}