Fencing Maneuvers

Subclass featureValdaSpire24Extras2014Dancer

While your ValdaSpire24Extras is active, you can perform the following maneuvers.

Disarm

As a Bonus Action, you can attempt to disarm a creature you can see within 5 feet of you. The target makes a Strength saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus). On a failed save, it drops one item of your choice that it's holding. The object lands in a space you choose within 10 feet of the target.

En Garde

As a Bonus Action, you can goad an enemy that can see or hear you into attacking you. Until the start of your next turn, the enemy has Disadvantage on attack rolls against creatures other than you while it is within 5 feet of you. This effect ends early if your ValdaSpire24Extras ends.

Lunge

As a Bonus Action, you can increase your reach by 5 feet with weapons that lack the Two-Handed or Versatile properties until the start of your next turn. This effect ends early if your ValdaSpire24Extras ends.

Raw data
{
  "name": "Fencing Maneuvers",
  "level": 6,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "ValdaSpire24Extras",
  "entries": [
    "While your {@classFeature Dance|Dancer|ValdaSpire24Extras|2} is active, you can perform the following maneuvers.",
    {
      "name": "Disarm",
      "type": "entries",
      "entries": [
        "As a {@variantrule Bonus Action|XPHB}, you can attempt to disarm a creature you can see within 5 feet of you. The target makes a Strength saving throw (DC 8 plus your Dexterity modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, it drops one item of your choice that it's holding. The object lands in a space you choose within 10 feet of the target."
      ]
    },
    {
      "name": "En Garde",
      "type": "entries",
      "entries": [
        "As a {@variantrule Bonus Action|XPHB}, you can goad an enemy that can see or hear you into attacking you. Until the start of your next turn, the enemy has {@variantrule Disadvantage|XPHB} on attack rolls against creatures other than you while it is within 5 feet of you. This effect ends early if your {@classFeature Dance|Dancer|ValdaSpire24Extras|2} ends."
      ]
    },
    {
      "name": "Lunge",
      "type": "entries",
      "entries": [
        "As a {@variantrule Bonus Action|XPHB}, you can increase your reach by 5 feet with weapons that lack the {@itemProperty 2H|XPHB|Two-Handed} or {@itemProperty V|XPHB|Versatile} properties until the start of your next turn. This effect ends early if your {@classFeature Dance|Dancer|ValdaSpire24Extras|2} ends."
      ]
    }
  ],
  "className": "Dancer",
  "classSource": "ValdaSpire24Extras",
  "subclassSource": "ValdaSpire24Extras",
  "subclassShortName": "Fencer"
}