Whenever you create a Bottled Ooze, choose Acid, Cold, Fire, Lightning, Poison, or Thunder damage. The Ooze has Immunity to that damage. Whenever it is subjected to that damage type, it takes no damage and instead regains a number of Hit Points equal to half the damage dealt.
Elemental Oozes
Raw data
{
"name": "Elemental Oozes",
"level": 14,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24",
"entries": [
"Whenever you create a Bottled Ooze, choose Acid, Cold, Fire, Lightning, Poison, or Thunder damage. The Ooze has {@variantrule Immunity|XPHB} to that damage. Whenever it is subjected to that damage type, it takes no damage and instead regains a number of {@variantrule Hit Points|XPHB} equal to half the damage dealt."
],
"className": "Alchemist",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Ooze Rancher"
}