When a creature you can see within 5 feet of you makes an attack roll against you with a weapon, you can take a Reaction to attempt to disarm the attacker. The target makes a Strength saving throw (DC 8 plus your Strength or Dexterity modifier and Proficiency Bonus). On a failed save, it drops one item of your choice that it's holding. The object lands in a space you choose within 10 feet of the target. The target can replace the attack with one using a different weapon or an Unarmed Strike; otherwise the triggering attack misses.
Defensive Disarm
Raw data
{
"name": "Defensive Disarm",
"level": 10,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24",
"entries": [
"When a creature you can see within 5 feet of you makes an attack roll against you with a weapon, you can take a {@variantrule Reaction|XPHB} to attempt to disarm the attacker. The target makes a Strength saving throw (DC 8 plus your Strength or Dexterity modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, it drops one item of your choice that it's holding. The object lands in a space you choose within 10 feet of the target. The target can replace the attack with one using a different weapon or an {@variantrule Unarmed Strike|XPHB}; otherwise the triggering attack misses."
],
"className": "Craftsman",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Bladeworkers"
}