A dead man's switch is integrated into each of your constructs. When one of your Clockwork Constructs drops to 0 Hit Points, it detonates in a 5-foot Emanation. Each creature within the Emanation makes a Dexterity saving throw (DC 8 plus your Intelligence modifier and Proficiency Bonus), taking 6d6 Fire damage on a failed save, or half as much damage on a failed save.
Death Burst
Raw data
{
"name": "Death Burst",
"level": 10,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24Extras",
"entries": [
"A dead man's switch is integrated into each of your constructs. When one of your Clockwork Constructs drops to 0 {@variantrule Hit Points|XPHB}, it detonates in a 5-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation}. Each creature within the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} makes a Dexterity saving throw (DC 8 plus your Intelligence modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}), taking {@damage 6d6} Fire damage on a failed save, or half as much damage on a failed save."
],
"className": "Craftsman",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24Extras",
"subclassShortName": "Clockworkers"
}