Death Burst

Subclass featureValdaSpire24Extras2014Craftsman

A dead man's switch is integrated into each of your constructs. When one of your Clockwork Constructs drops to 0 Hit Points, it detonates in a 5-foot Emanation. Each creature within the Emanation makes a Dexterity saving throw (DC 8 plus your Intelligence modifier and Proficiency Bonus), taking 6d6 Fire damage on a failed save, or half as much damage on a failed save.

Raw data
{
  "name": "Death Burst",
  "level": 10,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "ValdaSpire24Extras",
  "entries": [
    "A dead man's switch is integrated into each of your constructs. When one of your Clockwork Constructs drops to 0 {@variantrule Hit Points|XPHB}, it detonates in a 5-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation}. Each creature within the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} makes a Dexterity saving throw (DC 8 plus your Intelligence modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}), taking {@damage 6d6} Fire damage on a failed save, or half as much damage on a failed save."
  ],
  "className": "Craftsman",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24Extras",
  "subclassShortName": "Clockworkers"
}