When you hit a creature with an Unarmed Strike and deal damage, you can expend 1 Focus Point to begin a combo. Until the end of the current turn, you gain a +2 bonus to attack rolls of your Unarmed Strikes. This bonus increases by 2, up to a maximum of +6, for each successive hit on the current turn. This bonus resets to +2 if you take damage or miss with an attack roll.
Combo
Raw data
{
"name": "Combo",
"level": 3,
"__prop": "subclassFeature",
"header": 1,
"source": "ValdaPlayerPack",
"entries": [
"When you hit a creature with an {@variantrule Unarmed Strike|XPHB} and deal damage, you can expend 1 Focus Point to begin a combo. Until the end of the current turn, you gain a +2 bonus to attack rolls of your Unarmed Strikes. This bonus increases by 2, up to a maximum of +6, for each successive hit on the current turn. This bonus resets to +2 if you take damage or miss with an attack roll."
],
"className": "Monk",
"classSource": "XPHB",
"subclassSource": "ValdaPlayerPack",
"subclassShortName": "Street"
}