Blessing of the Forge

Subclass featureXGEp. 182014Cleric

At 1st level, you gain the ability to imbue magic into a weapon or armor. At the end of a long rest, you can touch one nonmagical object that is a suit of armor or a simple or martial weapon. Until the end of your next long rest or until you die, the object becomes a magic item, granting a +1 bonus to AC if it's armor or a +1 bonus to attack and damage rolls if it's a weapon.

Once you use this feature, you can't use it again until you finish a long rest.

Raw data
{
  "name": "Blessing of the Forge",
  "page": 18,
  "level": 1,
  "__prop": "subclassFeature",
  "header": 1,
  "source": "XGE",
  "entries": [
    "At 1st level, you gain the ability to imbue magic into a weapon or armor. At the end of a long rest, you can touch one nonmagical object that is a suit of armor or a {@filter simple or martial weapon|items|source=phb|category=basic|type=martial weapon;simple weapon}. Until the end of your next long rest or until you die, the object becomes a magic item, granting a +1 bonus to AC if it's armor or a +1 bonus to attack and damage rolls if it's a weapon.",
    "Once you use this feature, you can't use it again until you finish a long rest."
  ],
  "className": "Cleric",
  "classSource": "PHB",
  "subclassSource": "XGE",
  "subclassShortName": "Forge"
}