Aspect of the Beast

Subclass featureValdaSpire242014Warden

You can assume the bloodthirsty visage of the Primal Beast. As a Bonus Action, you can gain the benefits below for 1 minute or until you choose to end them (no action required). Once you use this feature, you can't use it again until you finish a Short or Long Rest.

Bloodied Frenzy

While you are Bloodied, you have Advantage on attack rolls.

Bleeding Wounds

When you hit a creature with an attack using a weapon or Unarmed Strike, you can deal the target a bleeding wound. A creature with a bleeding wound can't regain Hit Points and takes 1d10 Necrotic damage for each of its wounds at the start of each of its turns. This damage ignores Resistance and Immunity. A creature can take an action to staunch all of its bleeding wounds. A creature can have a maximum of six bleeding wounds at once.

Furious Speed

Your Speed doubles.

Raw data
{
  "name": "Aspect of the Beast",
  "level": 17,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "ValdaSpire24",
  "entries": [
    "You can assume the bloodthirsty visage of the Primal Beast. As a {@variantrule Bonus Action|XPHB}, you can gain the benefits below for 1 minute or until you choose to end them (no action required). Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}.",
    {
      "name": "Bloodied Frenzy",
      "type": "entries",
      "entries": [
        "While you are {@status Bloodied|XPHB}, you have {@variantrule Advantage|XPHB} on attack rolls."
      ]
    },
    {
      "name": "Bleeding Wounds",
      "type": "entries",
      "entries": [
        "When you hit a creature with an attack using a weapon or {@variantrule Unarmed Strike|XPHB}, you can deal the target a bleeding wound. A creature with a bleeding wound can't regain {@variantrule Hit Points|XPHB} and takes {@damage 1d10} Necrotic damage for each of its wounds at the start of each of its turns. This damage ignores {@variantrule Resistance|XPHB} and {@variantrule Immunity|XPHB}. A creature can take an action to staunch all of its bleeding wounds. A creature can have a maximum of six bleeding wounds at once."
      ]
    },
    {
      "name": "Furious Speed",
      "type": "entries",
      "entries": [
        "Your {@variantrule Speed|XPHB} doubles."
      ]
    }
  ],
  "className": "Warden",
  "classSource": "ValdaSpire24",
  "subclassSource": "ValdaSpire24",
  "subclassShortName": "Beastblood Guardian"
}