When you use your Pheromone Bomb, you can expend 1-4 ValdaSpire24 to improve it. Choose a number of benefits equal to the number of ValdaSpire24 expended.
Dreamy Haze
Choose one creature that has the Bomb's Charmed condition. While Charmed, that creature falls into a dreamy state in which it regards every creature it sees as the condition's charmer.
Extended Charm
Choose one creature that has the Bomb's Charmed condition. The Charmed condition lasts for 1 minute for it or until it takes damage.
Ignore Immunity
Your Pheromone Bomb ignores Immunity to the Charmed condition.
Toxic Love
A target hit by your Pheromone Bomb or that fails its saving throw against it takes Poison damage equal to 4d8 plus your Intelligence modifier. A creature takes half as much damage on a successful save. This damage doesn't end the Bomb's Charmed condition.