"Cantrips"

Subclass featureValdaPlayerPack2014Barbarian

You can call upon your "magic" to cast "Cantrips" in combat. Once on each of your turns when you hit a target with a Strength-based attack, you can use one of the following "Cantrips" of your choice.

Mage Hand

You can push the target up to 5 feet straight away from yourself if it is Large size or smaller. While your XPHB is active, you can push the target up to 10 feet instead.

Shocking Grasp

The force of your strike is quite shocking. The target can't make Opportunity Attacks until the end of the current turn. While your XPHB is active, it can't make Opportunity Attacks until the start of your next turn.

True Strike

You really, truly strike, dealing an extra 1d6 damage to the target. The damage has the same type as the weapon or Unarmed Strike used for the attack. While your XPHB is active, you add half your Barbarian level (round down) to the extra damage.

Raw data
{
  "name": "\"Cantrips\"",
  "level": 3,
  "__prop": "subclassFeature",
  "header": 1,
  "source": "ValdaPlayerPack",
  "entries": [
    "You can call upon your \"magic\" to cast \"Cantrips\" in combat. Once on each of your turns when you hit a target with a Strength-based attack, you can use one of the following \"Cantrips\" of your choice.",
    {
      "name": "Mage Hand",
      "type": "entries",
      "entries": [
        "You can push the target up to 5 feet straight away from yourself if it is Large size or smaller. While your {@classFeature Rage|Barbarian|XPHB|1} is active, you can push the target up to 10 feet instead."
      ]
    },
    {
      "name": "Shocking Grasp",
      "type": "entries",
      "entries": [
        "The force of your strike is quite shocking. The target can't make {@action Opportunity Attack|XPHB|Opportunity Attacks} until the end of the current turn. While your {@classFeature Rage|Barbarian|XPHB|1} is active, it can't make Opportunity Attacks until the start of your next turn."
      ]
    },
    {
      "name": "True Strike",
      "type": "entries",
      "entries": [
        "You really, truly strike, dealing an extra {@damage 1d6} damage to the target. The damage has the same type as the weapon or {@variantrule Unarmed Strike|XPHB} used for the attack. While your {@classFeature Rage|Barbarian|XPHB|1} is active, you add half your Barbarian level (round down) to the extra damage."
      ]
    }
  ],
  "className": "Barbarian",
  "classSource": "XPHB",
  "subclassSource": "ValdaPlayerPack",
  "subclassShortName": "Muscle Wizard"
}