Zeal Domain (PSA)

SubclassPSAp. 282014Cleric

Subclass features

Raw data
{
  "name": "Zeal Domain (PSA)",
  "page": 28,
  "__prop": "subclass",
  "source": "PSA",
  "edition": "classic",
  "className": "Cleric",
  "shortName": "Zeal (PSA)",
  "classSource": "PHB",
  "hasFluffImages": true,
  "additionalSpells": [
    {
      "prepared": {
        "1": [
          "searing smite",
          "thunderous smite"
        ],
        "3": [
          "magic weapon",
          "shatter"
        ],
        "5": [
          "haste",
          "fireball"
        ],
        "7": [
          "fire shield|",
          "freedom of movement"
        ],
        "9": [
          "destructive wave",
          "flame strike"
        ]
      }
    }
  ],
  "subclassFeatures": [
    [
      {
        "name": "Zeal Domain (PSA)",
        "page": 28,
        "type": "entries",
        "level": 1,
        "__prop": "subclassFeature",
        "source": "PSA",
        "entries": [
          {
            "type": "quote",
            "entries": [
              "The worthy shall rush to the God-Pharaoh's side with relentless zeal, rising to overcome every obstacle in their way."
            ]
          },
          "The God-Pharaoh expects those he welcomes into the afterlife to desire it above all other pleasures and achievements, and for them to show their dedication, passion, and fervor through their actions. Hazoret is charged with cultivating this zeal in the initiates who come under her care, and she has undertaken the task with appropriate enthusiasm. She recognizes, however, that the best way to teach zeal is by demonstrating it.",
          "At each indicated cleric level, add the listed spells to your spells prepared.",
          {
            "rows": [
              [
                "1st",
                "{@spell searing smite}, {@spell thunderous smite}"
              ],
              [
                "3rd",
                "{@spell magic weapon}, {@spell shatter}"
              ],
              [
                "5th",
                "{@spell haste}, {@spell fireball}"
              ],
              [
                "7th",
                "{@spell fire shield||fire shield (warm shield only)}, {@spell freedom of movement}"
              ],
              [
                "9th",
                "{@spell destructive wave}, {@spell flame strike}"
              ]
            ],
            "type": "table",
            "caption": "Zeal Domain Spells",
            "colLabels": [
              "Cleric Level",
              "Spells"
            ],
            "colStyles": [
              "col-2 text-center",
              "col-10"
            ]
          },
          {
            "name": "Bonus Proficiencies",
            "page": 28,
            "type": "entries",
            "level": 1,
            "__prop": "subclassFeature",
            "source": "PSA",
            "entries": [
              "At 1st level, you gain proficiency with martial weapons and heavy armor."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Zeal (PSA)"
          },
          {
            "name": "Priest of Zeal",
            "page": 28,
            "type": "entries",
            "level": 1,
            "__prop": "subclassFeature",
            "source": "PSA",
            "entries": [
              "From 1st level, Hazoret delivers bolts of inspiration to you while you are engaged in battle. When you use the {@action Attack} action, you can make one weapon attack as a bonus action.",
              "You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Zeal (PSA)"
          }
        ],
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Zeal (PSA)"
      }
    ],
    [
      {
        "type": "entries",
        "level": 2,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Channel Divinity: Consuming Fervor",
            "page": 28,
            "type": "entries",
            "level": 2,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "PSA",
            "entries": [
              "Starting at 2nd level, you can use your Channel Divinity to channel your zeal into unchecked ferocity.",
              "When you roll fire or thunder damage, you can use your Channel Divinity to deal maximum damage instead of rolling."
            ],
            "consumes": {
              "name": "Channel Divinity"
            },
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Zeal (PSA)"
          }
        ],
        "consumes": {
          "name": "Channel Divinity"
        },
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Zeal (PSA)"
      }
    ],
    [
      {
        "type": "entries",
        "level": 6,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Resounding Strike",
            "page": 28,
            "type": "entries",
            "level": 6,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "PSA",
            "entries": [
              "At 6th level, when you deal thunder damage to a Large or smaller creature, you can also push it up to 10 feet away from you."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Zeal (PSA)"
          }
        ],
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Zeal (PSA)"
      }
    ],
    [
      {
        "type": "entries",
        "level": 8,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Divine Strike",
            "page": 28,
            "type": "entries",
            "level": 8,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "PSA",
            "entries": [
              "At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra {@damage 1d8} damage of the same type dealt by the weapon to the target. When you reach 14th level, the extra damage increases to {@damage 2d8}."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Zeal (PSA)"
          }
        ],
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Zeal (PSA)"
      },
      {
        "type": "entries",
        "level": 8,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Blessed Strikes",
            "page": 30,
            "type": "entries",
            "level": 8,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "TCE",
            "entries": [
              "{@i 8th-level cleric {@variantrule optional class features|tce|optional feature}, which replaces the Divine Strike feature}",
              "You are blessed with divine might in battle. When a creature takes damage from one of your cantrips or weapon attacks, you can also deal {@damage 1d8} radiant damage to that creature. Once you deal this damage, you can't use this feature again until the start of your next turn."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Zeal (PSA)",
            "isClassFeatureVariant": true
          }
        ],
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Zeal (PSA)",
        "isClassFeatureVariant": true
      }
    ],
    [
      {
        "type": "entries",
        "level": 17,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Blaze of Glory",
            "page": 28,
            "type": "entries",
            "level": 17,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "PSA",
            "entries": [
              "Starting at 17th level, you can delay death for an instant to perform a final heroic act.",
              "When you are reduced to 0 hit points by an attacker you can see, even if you would be killed outright, you can use your reaction to move up to your speed toward the attacker and make one melee weapon attack against it, as long as the movement brings it within your reach. You make this attack with advantage. If the attack hits, the creature takes an extra {@damage 5d10} fire damage and an extra {@damage 5d10} damage of the weapon's type. You then fall {@condition unconscious} and begin making death saving throws as normal, or you die if the damage you took would have killed you outright.",
              "Once you use this feature, you can't use it again until you finish a long rest."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Zeal (PSA)"
          }
        ],
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Zeal (PSA)"
      }
    ]
  ]
}