{
"name": "The Archfey",
"page": 108,
"__prop": "subclass",
"source": "PHB",
"_isCopy": true,
"edition": "classic",
"className": "Warlock",
"shortName": "Archfey",
"classSource": "XPHB",
"reprintedAs": [
"Archfey|Warlock|XPHB|XPHB"
],
"additionalSpells": [
{
"expanded": {
"s1": [
"faerie fire",
"sleep"
],
"s2": [
"calm emotions",
"phantasmal force"
],
"s3": [
"blink",
"plant growth"
],
"s4": [
"dominate beast",
"greater invisibility"
],
"s5": [
"dominate person",
"seeming"
]
}
}
],
"subclassFeatures": [
[
{
"name": "The Archfey",
"page": 108,
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "PHB",
"_isCopy": true,
"entries": [
"Your patron is a lord or lady of the fey, a creature of legend who holds secrets that were forgotten before the mortal races were born. This being's motivations are often inscrutable, and sometimes whimsical, and might involve a striving for greater magical power or the settling of age-old grudges. Beings of this sort include the Prince of Frost; the Queen of Air and Darkness, ruler of the Gloaming Court; Titania of the Summer Court; her consort Oberon, the Green Lord; Hyrsam, the Prince of Fools; and ancient hags.",
{
"name": "Expanded Spell List",
"type": "entries",
"entries": [
"The Archfey lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.",
{
"rows": [
[
"1st",
"{@spell faerie fire}, {@spell sleep}"
],
[
"2nd",
"{@spell calm emotions}, {@spell phantasmal force}"
],
[
"3rd",
"{@spell blink}, {@spell plant growth}"
],
[
"4th",
"{@spell dominate beast}, {@spell greater invisibility}"
],
[
"5th",
"{@spell dominate person}, {@spell seeming}"
]
],
"type": "table",
"caption": "Archfey Expanded Spells",
"colLabels": [
"Spell Level",
"Spells"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}
]
},
{
"name": "Fey Presence",
"page": 108,
"type": "entries",
"level": 1,
"__prop": "subclassFeature",
"source": "PHB",
"entries": [
"Starting at 1st level, your patron bestows upon you the ability to project the beguiling and fearsome presence of the fey. As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all {@condition charmed} or {@condition frightened} by you (your choice) until the end of your next turn.",
"Once you use this feature, you can't use it again until you finish a short or long rest."
],
"className": "Warlock",
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
],
"className": "Warlock",
"classSource": "XPHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
],
[
{
"type": "entries",
"level": 6,
"__prop": "subclassFeature",
"header": 2,
"entries": [
{
"name": "Misty Escape",
"page": 108,
"type": "entries",
"level": 6,
"__prop": "subclassFeature",
"header": 2,
"source": "PHB",
"entries": [
"Starting at 6th level, you can vanish in a puff of mist in response to harm. When you take damage, you can use your reaction to turn {@condition invisible} and teleport up to 60 feet to an unoccupied space you can see. You remain {@condition invisible} until the start of your next turn or until you attack or cast a spell.",
"Once you use this feature, you can't use it again until you finish a short or long rest."
],
"className": "Warlock",
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
],
"className": "Warlock",
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
],
[
{
"type": "entries",
"level": 10,
"__prop": "subclassFeature",
"header": 2,
"entries": [
{
"name": "Beguiling Defenses",
"page": 108,
"type": "entries",
"level": 10,
"__prop": "subclassFeature",
"header": 2,
"source": "PHB",
"entries": [
"Beginning at 10th level, your patron teaches you how to turn the mind-affecting magic of your enemies against them. You are immune to being {@condition charmed}, and when another creature attempts to charm you, you can use your reaction to attempt to turn the charm back on that creature. The creature must succeed on a Wisdom saving throw against your warlock spell save DC or be {@condition charmed} by you for 1 minute or until the creature takes any damage."
],
"className": "Warlock",
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
],
"className": "Warlock",
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
],
[
{
"type": "entries",
"level": 14,
"__prop": "subclassFeature",
"header": 2,
"entries": [
{
"name": "Dark Delirium",
"page": 108,
"type": "entries",
"level": 14,
"__prop": "subclassFeature",
"header": 2,
"source": "PHB",
"entries": [
"Starting at 14th level, you can plunge a creature into an illusory realm. As an action, choose a creature that you can see within 60 feet of you. It must make a Wisdom saving throw against your warlock spell save DC. On a failed save, it is {@condition charmed} or {@condition frightened} by you (your choice) for 1 minute or until your {@status concentration} is broken (as if you are {@status concentration||concentrating} on a spell). This effect ends early if the creature takes any damage.",
"Until this illusion ends, the creature thinks it is lost in a misty realm, the appearance of which you choose. The creature can see and hear only itself, you, and the illusion.",
"You must finish a short or long rest before you can use this feature again."
],
"className": "Warlock",
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
],
"className": "Warlock",
"classSource": "PHB",
"subclassSource": "PHB",
"subclassShortName": "Archfey"
}
]
]
}