High Roller

SubclassValdaGunslinger2014Gunslinger

Subclass features

Gamble with Life and Death

Fortune is a fickle thing—unless you're a High Roller. These Gunslingers are master card sharps and dice throwers that mix their love of risk with their talent for gunplay. High Rollers push their luck until it runs out, then push harder. Why settle for a win when you could bet it all and win big?

Poker Face

You gain proficiency with all Gaming Sets and in one of the following skills of your choice: Deception, Insight, or Perception.

Liar's Dice [Maneuver]

When you make a damage roll with a Ranged weapon, you can expend one ValdaGunslinger as a Bonus Action and declare it to be a hidden roll. Roll the damage in secret and declare any total you wish. The GM has the option to call your bluff, in which case you reveal the damage dice you rolled. This has different consequences based on whether or not you lied.

The GM Calls Your Bluff; You Lied

The damage you deal is halved.

The GM Calls Your Bluff; You Told the Truth

The damage you deal is doubled.

The GM Doesn't Call Your Bluff

Use the total damage you declared, even if you rolled a different total.

Once per turn when you make an attack roll against an enemy and the roll doesn't have Disadvantage, you can choose to make the roll with Disadvantage. When you do, you regain one expended ValdaGunslinger.

Risk Taker

Level 10

You can use your Maverick Spirit and Skin of Your Teeth maneuvers without expending a ValdaGunslinger. When you do so, roll a d6 instead of a ValdaGunslinger.

When you score a Critical Hit using a Ranged weapon, you can gamble for a higher result. Roll a d20. If the roll is a 10 or higher, roll all of the attack's damage dice four times and add them together, instead of only two times as normal for a Critical Hit. If you roll a 9 or lower on the d20, the Critical Hit becomes a normal hit.

Raw data
{
  "name": "High Roller",
  "__prop": "subclass",
  "source": "ValdaGunslinger",
  "className": "Gunslinger",
  "shortName": "High Roller",
  "classSource": "ValdaGunslinger",
  "hasFluffImages": true,
  "subclassFeatures": [
    [
      {
        "name": "High Roller",
        "type": "entries",
        "level": 3,
        "__prop": "subclassFeature",
        "source": "ValdaGunslinger",
        "entries": [
          "{@i Gamble with Life and Death}",
          "Fortune is a fickle thing—unless you're a High Roller. These Gunslingers are master card sharps and dice throwers that mix their love of risk with their talent for gunplay. High Rollers push their luck until it runs out, then push harder. Why settle for a win when you could bet it all and win big?",
          {
            "name": "Poker Face",
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "source": "ValdaGunslinger",
            "entries": [
              "You gain proficiency with all {@item Gaming Set|XPHB|Gaming Sets} and in one of the following skills of your choice: {@skill Deception|XPHB}, {@skill Insight|XPHB}, or {@skill Perception|XPHB}."
            ],
            "className": "Gunslinger",
            "classSource": "ValdaGunslinger",
            "subclassSource": "ValdaGunslinger",
            "subclassShortName": "High Roller",
            "toolProficiencies": [
              {
                "dice set": true,
                "gaming set": true,
                "dragonchess set": true,
                "playing card set": true,
                "three-dragon ante set": true
              }
            ],
            "skillProficiencies": [
              {
                "choose": {
                  "from": [
                    "deception",
                    "insight",
                    "perception"
                  ],
                  "count": 1
                }
              }
            ]
          },
          {
            "name": "Liar's Dice [Maneuver]",
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "source": "ValdaGunslinger",
            "entries": [
              "When you make a damage roll with a Ranged weapon, you can expend one {@classFeature Risk|Gunslinger|ValdaGunslinger|2|ValdaGunslinger|Risk Die} as a {@variantrule Bonus Action|XPHB} and declare it to be a hidden roll. Roll the damage in secret and declare any total you wish. The GM has the option to call your bluff, in which case you reveal the damage dice you rolled. This has different consequences based on whether or not you lied.",
              {
                "name": "The GM Calls Your Bluff; You Lied",
                "type": "entries",
                "entries": [
                  "The damage you deal is halved."
                ]
              },
              {
                "name": "The GM Calls Your Bluff; You Told the Truth",
                "type": "entries",
                "entries": [
                  "The damage you deal is doubled."
                ]
              },
              {
                "name": "The GM Doesn't Call Your Bluff",
                "type": "entries",
                "entries": [
                  "Use the total damage you declared, even if you rolled a different total."
                ]
              }
            ],
            "className": "Gunslinger",
            "classSource": "ValdaGunslinger",
            "subclassSource": "ValdaGunslinger",
            "subclassShortName": "High Roller"
          }
        ],
        "className": "Gunslinger",
        "classSource": "ValdaGunslinger",
        "subclassSource": "ValdaGunslinger",
        "subclassShortName": "High Roller"
      }
    ],
    [
      {
        "type": "entries",
        "level": 6,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Risky Business",
            "type": "entries",
            "level": 6,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaGunslinger",
            "entries": [
              "Once per turn when you make an attack roll against an enemy and the roll doesn't have {@variantrule Disadvantage|XPHB}, you can choose to make the roll with {@variantrule Disadvantage|XPHB}. When you do, you regain one expended {@classFeature Risk|Gunslinger|ValdaGunslinger|2|ValdaGunslinger|Risk Die}."
            ],
            "className": "Gunslinger",
            "classSource": "ValdaGunslinger",
            "subclassSource": "ValdaGunslinger",
            "subclassShortName": "High Roller"
          }
        ],
        "className": "Gunslinger",
        "classSource": "ValdaGunslinger",
        "subclassSource": "ValdaGunslinger",
        "subclassShortName": "High Roller"
      }
    ],
    [
      {
        "type": "entries",
        "level": 10,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Risk Taker",
            "type": "entries",
            "level": 10,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaGunslinger",
            "entries": [
              "You can use your {@optfeature Maverick Spirit|ValdaGunslinger} and {@optfeature Skin of Your Teeth|ValdaGunslinger} maneuvers without expending a {@classFeature Risk|Gunslinger|ValdaGunslinger|2|ValdaGunslinger|Risk Die}. When you do so, roll a {@dice d6} instead of a {@classFeature Risk|Gunslinger|ValdaGunslinger|2|ValdaGunslinger|Risk Die}."
            ],
            "className": "Gunslinger",
            "classSource": "ValdaGunslinger",
            "subclassSource": "ValdaGunslinger",
            "subclassShortName": "High Roller"
          }
        ],
        "className": "Gunslinger",
        "classSource": "ValdaGunslinger",
        "subclassSource": "ValdaGunslinger",
        "subclassShortName": "High Roller"
      }
    ],
    [
      {
        "type": "entries",
        "level": 14,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Double or Nothing",
            "type": "entries",
            "level": 14,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaGunslinger",
            "entries": [
              "When you score a {@variantrule Critical Hit|XPHB} using a Ranged weapon, you can gamble for a higher result. Roll a {@dice d20}. If the roll is a 10 or higher, roll all of the attack's damage dice four times and add them together, instead of only two times as normal for a {@variantrule Critical Hit|XPHB}. If you roll a 9 or lower on the {@dice d20}, the {@variantrule Critical Hit|XPHB} becomes a normal hit."
            ],
            "className": "Gunslinger",
            "classSource": "ValdaGunslinger",
            "subclassSource": "ValdaGunslinger",
            "subclassShortName": "High Roller"
          }
        ],
        "className": "Gunslinger",
        "classSource": "ValdaGunslinger",
        "subclassSource": "ValdaGunslinger",
        "subclassShortName": "High Roller"
      }
    ]
  ]
}