Contortionist
Subclass features
Contortionist
Level 3Dance with Mesmerizing Flexibility
Balancing on their shoulders and folding their body into perplexing configurations, Contortionists represent the very pinnacle of flexibility. Contortionists, with practice, can leverage their flexibility to evade attacks and respond from expected directions with the grace and lethality of a serpent.
Unnatural Grace
When you roll a 1 or 2 on a Dance Die on another creature's turn, you can take a Reaction to roll another Dance Die and add it to the roll.
When you reach Dancer level 11, you can use this feature when you roll a 1-3 on a Dice Die.
Double Joints
While your ValdaSpire24Extras is active, you have Immunity to the Grappled and Restrained conditions. Additionally, you can end the Prone condition on yourself without spending any movement.
Backbend
Level 6You can enter the space of a Small or larger enemy and end your turn there. While in this creature's space, you have Half Cover against attacks and effects that originate outside of your space, and the creature can't have Advantage on attack rolls against you.
Twisting Redirection
Level 10When a creature you can see misses you with a melee attack roll, you can take a Reaction to force the attack to target another creature other than the attacker within the attacker's reach. Use the existing attack roll against the new target's AC, dealing damage as normal on a hit.
You can take this Reaction a number of times equal to your Dexterity modifier (minimum of once). You regain one expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.
Reactive
Level 14While your ValdaSpire24Extras is active, you have an additional Reaction, which you regain at the start of each of your turns. You can't take two Reactions on the same turn. Additionally, once you take a Reaction, such as an Opportunity Attack or casting a Spell with a Reaction trigger, you can't take that Reaction again until the start of your next turn.
Raw data
{
"name": "Contortionist",
"__prop": "subclass",
"source": "ValdaSpire24Extras",
"edition": "one",
"className": "Dancer",
"shortName": "Contortionist",
"classSource": "ValdaSpire24Extras",
"subclassFeatures": [
[
{
"name": "Contortionist",
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "ValdaSpire24Extras",
"entries": [
"{@i Dance with Mesmerizing Flexibility}",
"Balancing on their shoulders and folding their body into perplexing configurations, Contortionists represent the very pinnacle of flexibility. Contortionists, with practice, can leverage their flexibility to evade attacks and respond from expected directions with the grace and lethality of a serpent.",
{
"name": "Unnatural Grace",
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "ValdaSpire24Extras",
"entries": [
"When you roll a 1 or 2 on a Dance Die on another creature's turn, you can take a {@variantrule Reaction|XPHB} to roll another Dance Die and add it to the roll.",
"When you reach Dancer level 11, you can use this feature when you roll a 1-3 on a Dice Die."
],
"className": "Dancer",
"classSource": "ValdaSpire24Extras",
"subclassSource": "ValdaSpire24Extras",
"subclassShortName": "Contortionist"
},
{
"name": "Double Joints",
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "ValdaSpire24Extras",
"entries": [
"While your {@classFeature Dance|Dancer|ValdaSpire24Extras|2} is active, you have {@variantrule Immunity|XPHB} to the {@condition Grappled|XPHB} and {@condition Restrained|XPHB} conditions. Additionally, you can end the {@condition Prone|XPHB} condition on yourself without spending any movement."
],
"className": "Dancer",
"classSource": "ValdaSpire24Extras",
"subclassSource": "ValdaSpire24Extras",
"subclassShortName": "Contortionist"
}
],
"className": "Dancer",
"classSource": "ValdaSpire24Extras",
"subclassSource": "ValdaSpire24Extras",
"subclassShortName": "Contortionist"
}
],
[
{
"type": "entries",
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"__prop": "subclassFeature",
"header": 2,
"entries": [
{
"name": "Backbend",
"type": "entries",
"level": 6,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24Extras",
"entries": [
"You can enter the space of a Small or larger enemy and end your turn there. While in this creature's space, you have {@variantrule Cover|XPHB|Half Cover} against attacks and effects that originate outside of your space, and the creature can't have {@variantrule Advantage|XPHB} on attack rolls against you."
],
"className": "Dancer",
"classSource": "ValdaSpire24Extras",
"subclassSource": "ValdaSpire24Extras",
"subclassShortName": "Contortionist"
}
],
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}
],
[
{
"type": "entries",
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"entries": [
{
"name": "Twisting Redirection",
"type": "entries",
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"__prop": "subclassFeature",
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"source": "ValdaSpire24Extras",
"entries": [
"When a creature you can see misses you with a melee attack roll, you can take a {@variantrule Reaction|XPHB} to force the attack to target another creature other than the attacker within the attacker's reach. Use the existing attack roll against the new target's AC, dealing damage as normal on a hit.",
"You can take this {@variantrule Reaction|XPHB} a number of times equal to your Dexterity modifier (minimum of once). You regain one expended use when you finish a {@variantrule Short Rest|XPHB}, and you regain all expended uses when you finish a {@variantrule Long Rest|XPHB}."
],
"className": "Dancer",
"classSource": "ValdaSpire24Extras",
"subclassSource": "ValdaSpire24Extras",
"subclassShortName": "Contortionist"
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}
],
[
{
"type": "entries",
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"header": 2,
"entries": [
{
"name": "Reactive",
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"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24Extras",
"entries": [
"While your {@classFeature Dance|Dancer|ValdaSpire24Extras|2} is active, you have an additional {@variantrule Reaction|XPHB}, which you regain at the start of each of your turns. You can't take two {@variantrule Reaction|XPHB|Reactions} on the same turn. Additionally, once you take a {@variantrule Reaction|XPHB}, such as an {@action Opportunity Attack|XPHB} or casting a Spell with a {@variantrule Reaction|XPHB} trigger, you can't take that {@variantrule Reaction|XPHB} again until the start of your next turn."
],
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"classSource": "ValdaSpire24Extras",
"subclassSource": "ValdaSpire24Extras",
"subclassShortName": "Contortionist"
}
],
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}
]
]
}