Burden of Tyranny
Subclass features
Burden of Tyranny
Level 3Rule with an Iron Fist
When malevolent gods find the world pacified and defenseless, they send a Martyr of Tyranny to conquer its kingdoms, subjugate the weak, and spread misery with their blade. Once unleashed, this Martyr stops at nothing to establish an empire to rule over with an iron fist. They demand submission from their foes and pledges of fealty from their allies, taking gleeful satisfaction with every power grab and malicious turn. It isn't enough to rule: they must be feared, and any resistance must cower in their shadows. Only then will the gods let them die, likely stabbed in the back by someone crueler or more pitiless.
Burden of Tyranny Spells
Your mortal burden ensures you always have certain spells ready. When you reach a Martyr level specified in the Tyranny Spells table, you thereafter always have the listed spells prepared.
Tyranny Spells
| Martyr Level | Spells |
|---|---|
| 3 | Bane, Command |
| 5 | Hold Person, Word of Terror |
| 9 | Bestow Curse, Fear |
| 13 | Dominate Beast, Phantasmal Killer |
| 17 | Dominate Person, Hold Monster |
Diabolic Presence
You gain proficiency in the Intimidation skill. Additionally, you gain a bonus to checks using this skill equal to your Wisdom modifier (minimum of +1).
Vengeful Reprisal
When you deal Radiant damage to a creature with your Reprisal, you have Advantage on attack rolls against the target until the end of your next turn.
Death Stare
Level 6When you roll Initiative, or as a Magic action on your turn, you can lay a chilling gaze upon a creature you can see within 60 feet of yourself. The target must succeed on a Wisdom saving throw against your spell save DC or have the Frightened condition until the end of its next turn.
Sacrificial Resilience
Level 14Once on each of your turns, immediately after you use your Sacrificial Strike, you can gain a number of Temporary Hit Points equal to the amount of Radiant damage you take.
Totalitarian Control
Level 18You can cast Dominate Beast, Dominate Monster, or Dominate Person once without taking Radiant damage or expending a spell use. When you cast one of these spells using this feature, you gain the following benefits. Once you cast one of these spells without taking Radiant damage, you must finish a Long Rest before you can cast the spell in that way again.
Overpowering Command
The target has Disadvantage on its saving throw against the spell.
Psychic Recoil
When the spell ends, you can choose to deal 6d8 Psychic damage to the target.
Iron Grip
If you cast Dominate Beast or Dominate Person, you can numb the target to pain. The target doesn't repeat its saving throw against the spell when it takes damage.
Raw data
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"name": "Burden of Tyranny",
"__prop": "subclass",
"source": "ValdaSpire24",
"className": "Martyr",
"shortName": "Tyranny",
"classSource": "ValdaSpire24",
"subclassSpells": [
"Bane|XPHB",
"Command|XPHB",
"Hold Person|XPHB",
"Word of Terror|ValdaSpire24",
"Bestow Curse|XPHB",
"Fear|XPHB",
"Dominate Beast|XPHB",
"Phantasmal Killer|XPHB",
"Dominate Person|XPHB",
"Hold Monster|XPHB"
],
"additionalSpells": [
{
"prepared": {
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"Command|XPHB"
],
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],
"9": [
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"Fear|XPHB"
],
"13": [
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"Phantasmal Killer|XPHB"
],
"17": [
"Dominate Person|XPHB",
"Hold Monster|XPHB"
]
}
}
],
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"You can cast {@spell Dominate Beast|XPHB}, {@spell Dominate Monster|XPHB}, or {@spell Dominate Person|XPHB} once without taking Radiant damage or expending a spell use. When you cast one of these spells using this feature, you gain the following benefits. Once you cast one of these spells without taking Radiant damage, you must finish a {@variantrule Long Rest|XPHB} before you can cast the spell in that way again.",
{
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}