Burden of Mercy
Subclass features
Burden of Mercy
Level 3Heal the Sick and Wounded
When the suffering of the world grows too heavy and the cries of the anguished grow too loud, the gods deliver a Martyr to ease the strife and bring peace to the masses. This burden, however, has no end. A Martyr may spend all their days healing the sick and driving demons out of the possessed, but they will scarcely impact the world at large. Indeed, the onus upon them is not to mend every wound or comfort every widow, but to provide hope in the darkest of times that the gods have not forsaken their people, that peace will soon reign, and that light will be victorious.
Burden of Mercy Spells
Your mortal burden ensures you always have certain spells ready. When you reach a Martyr level specified in the Mercy Spells table, you thereafter always have the listed spells prepared.
Mercy Spells
Balm
When you use your Miraculous Healing, you can choose one creature you can see within 60 feet of yourself. The target regains 1d8 for each Hit Point Die you expend with Miraculous Healing and you can end one of the following conditions on the target: Blinded, Deafened, or Poisoned.
Merciful Healing
You don't take Radiant damage from casting spells listed on the Mercy Spells table.
Virtuous Blessings
Level 6When you finish a Long Rest, choose a number of creatures you can see up to your Wisdom modifier (minimum of 1) to receive one of the following blessings of your choice. Each creature need not receive the same blessing. An unused blessing is expended when a blessed creature finishes a Long Rest.
Blessing of Alacrity
The creature can expend this blessing to increase its Speed by 30 feet until the end of the current turn (no action required).
Blessing of Eloquence
The creature can expend this blessing to gain Advantage on a D20 Test using Wisdom or Charisma (no action required).
Blessing of Vigilance
The creature can expend this blessing to gain Advantage on an Initiative roll (no action required).
Censuring Light
Level 14As a Magic action, you emanate a radiant light in a 30-foot Emanation that lasts for 1 minute or until you have the Incapacitated condition. Choose Aberrations, Celestials, Elementals, Fey, Fiends, or Undead.
Whenever the Emanation enters the space of a creature of the chosen type and whenever such a creature enters the Emanation or ends its turn there, it takes 4d6 Radiant damage. A creature takes this damage only once per turn.
Additionally, while in the Emanation, creatures of your choice have Advantage on saving throws against spells and other magical effects created by creatures of the chosen type.
Once you use this feature, you can't use it again until you finish a Short or Long Rest. You can also restore your use of it by taking 30 Radiant damage. This damage ignores Resistance and Immunity, and bypasses Temporary Hit Points.
Anointed Healer
Level 18Whenever you cast a spell that restores Hit Points to a creature, that creature regains additional Hit Points on the turn you cast the spell equal to your Martyr level. If this healing exceeds the creature's Hit Point maximum, it gains Temporary Hit Points equal to excess healing, up to a maximum of your Martyr level.
Raw data
{
"name": "Burden of Mercy",
"__prop": "subclass",
"source": "ValdaSpire24",
"className": "Martyr",
"shortName": "Mercy",
"classSource": "ValdaSpire24",
"subclassSpells": [
"Cure Wounds|XPHB",
"Protection from Evil and Good|XPHB",
"Lesser Restoration|XPHB",
"Prayer of Healing|XPHB",
"Remove Curse|XPHB",
"Revivify|XPHB",
"Aura of Life|XPHB",
"Death Ward|XPHB",
"Mass Cure Wounds|XPHB",
"Raise Dead|XPHB"
],
"additionalSpells": [
{
"prepared": {
"3": [
"Cure Wounds|XPHB",
"Protection from Evil and Good|XPHB"
],
"5": [
"Lesser Restoration|XPHB",
"Prayer of Healing|XPHB"
],
"9": [
"Remove Curse|XPHB",
"Revivify|XPHB"
],
"13": [
"Aura of Life|XPHB",
"Death Ward|XPHB"
],
"17": [
"Mass Cure Wounds|XPHB",
"Raise Dead|XPHB"
]
}
}
],
"subclassFeatures": [
[
{
"name": "Burden of Mercy",
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "ValdaSpire24",
"entries": [
"{@i Heal the Sick and Wounded}",
"When the suffering of the world grows too heavy and the cries of the anguished grow too loud, the gods deliver a Martyr to ease the strife and bring peace to the masses. This burden, however, has no end. A Martyr may spend all their days healing the sick and driving demons out of the possessed, but they will scarcely impact the world at large. Indeed, the onus upon them is not to mend every wound or comfort every widow, but to provide hope in the darkest of times that the gods have not forsaken their people, that peace will soon reign, and that light will be victorious.",
{
"name": "Burden of Mercy Spells",
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "ValdaSpire24",
"entries": [
"Your mortal burden ensures you always have certain spells ready. When you reach a Martyr level specified in the Mercy Spells table, you thereafter always have the listed spells prepared.",
{
"rows": [
[
"3",
"{@spell Cure Wounds|XPHB}, {@spell Protection from Evil and Good|XPHB}"
],
[
"5",
"{@spell Lesser Restoration|XPHB}, {@spell Prayer of Healing|XPHB}"
],
[
"9",
"{@spell Remove Curse|XPHB}, {@spell Revivify|XPHB}"
],
[
"13",
"{@spell Aura of Life|XPHB}, {@spell Death Ward|XPHB}"
],
[
"17",
"{@spell Mass Cure Wounds|XPHB}, {@spell Raise Dead|XPHB}"
]
],
"type": "table",
"caption": "Mercy Spells",
"colLabels": [
"Martyr Level",
"Spells"
],
"colStyles": [
"col-2 text-center",
"col-11"
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}
],
"className": "Martyr",
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"subclassShortName": "Mercy"
},
{
"name": "Balm",
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "ValdaSpire24",
"entries": [
"When you use your Miraculous Healing, you can choose one creature you can see within 60 feet of yourself. The target regains {@dice 1d8} for each {@variantrule Hit Point Dice|XPHB|Hit Point Die} you expend with Miraculous Healing and you can end one of the following conditions on the target: {@condition Blinded|XPHB}, {@condition Deafened|XPHB}, or {@condition Poisoned|XPHB}."
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
},
{
"name": "Merciful Healing",
"type": "entries",
"level": 3,
"__prop": "subclassFeature",
"source": "ValdaSpire24",
"entries": [
"You don't take Radiant damage from casting spells listed on the Mercy Spells table."
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
],
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"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
],
[
{
"type": "entries",
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"__prop": "subclassFeature",
"header": 2,
"entries": [
{
"name": "Virtuous Blessings",
"type": "entries",
"level": 6,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24",
"entries": [
"When you finish a {@variantrule Long Rest|XPHB}, choose a number of creatures you can see up to your Wisdom modifier (minimum of 1) to receive one of the following blessings of your choice. Each creature need not receive the same blessing. An unused blessing is expended when a blessed creature finishes a {@variantrule Long Rest|XPHB}.",
{
"name": "Blessing of Alacrity",
"type": "entries",
"entries": [
"The creature can expend this blessing to increase its {@variantrule Speed|XPHB} by 30 feet until the end of the current turn (no action required)."
]
},
{
"name": "Blessing of Eloquence",
"type": "entries",
"entries": [
"The creature can expend this blessing to gain {@variantrule Advantage|XPHB} on a {@variantrule D20 Test|XPHB} using Wisdom or Charisma (no action required)."
]
},
{
"name": "Blessing of Vigilance",
"type": "entries",
"entries": [
"The creature can expend this blessing to gain {@variantrule Advantage|XPHB} on an {@variantrule Initiative|XPHB} roll (no action required)."
]
}
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
],
[
{
"type": "entries",
"level": 14,
"__prop": "subclassFeature",
"header": 2,
"entries": [
{
"name": "Censuring Light",
"type": "entries",
"level": 14,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24",
"entries": [
"As a {@action Magic|XPHB} action, you emanate a radiant light in a 30-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} that lasts for 1 minute or until you have the {@condition Incapacitated|XPHB} condition. Choose Aberrations, Celestials, Elementals, Fey, Fiends, or Undead.",
"Whenever the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} enters the space of a creature of the chosen type and whenever such a creature enters the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} or ends its turn there, it takes {@damage 4d6} Radiant damage. A creature takes this damage only once per turn.",
"Additionally, while in the {@variantrule Emanation [Area of Effect]|XPHB|Emanation}, creatures of your choice have {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects created by creatures of the chosen type.",
"Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You can also restore your use of it by taking 30 Radiant damage. This damage ignores {@variantrule Resistance|XPHB} and {@variantrule Immunity|XPHB}, and bypasses {@variantrule Temporary Hit Points|XPHB}."
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
],
[
{
"type": "entries",
"level": 18,
"__prop": "subclassFeature",
"header": 2,
"entries": [
{
"name": "Anointed Healer",
"type": "entries",
"level": 18,
"__prop": "subclassFeature",
"header": 2,
"source": "ValdaSpire24",
"entries": [
"Whenever you cast a spell that restores {@variantrule Hit Points|XPHB} to a creature, that creature regains additional {@variantrule Hit Points|XPHB} on the turn you cast the spell equal to your Martyr level. If this healing exceeds the creature's {@variantrule Hit Points|XPHB|Hit Point} maximum, it gains {@variantrule Temporary Hit Points|XPHB} equal to excess healing, up to a maximum of your Martyr level."
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
],
"className": "Martyr",
"classSource": "ValdaSpire24",
"subclassSource": "ValdaSpire24",
"subclassShortName": "Mercy"
}
]
]
}