Spellcasting

Class featureValdaSpire242014Martyr

The gods demand that you sacrifice Hit Points to cast divine magic.

Hit Point Spellcasting

To cast one of your level 1+ Martyr spells, you take Radiant damage to create a spell slot for that spell, which is immediately expended to cast it. The amount of Radiant damage you take is listed in the Damage column on the Hit Point Spellcasting table. This damage ignores Resistance and Immunity and bypasses Temporary Hit Points.

When you cast a Martyr spell, you choose the level of spell slot that you create, whose level is no higher than what's shown in the Max Slot Level column of the Martyr Features table for your level.

Hit Point Spellcasting

Spell Slot LevelDamage
15
210
320
430
540

Spell Uses

When you cast one of your level 1+ Martyr spells, you expend one use of your spell uses in addition to taking Radiant damage. You can cast a total number of spells up to the number listed in the Spell Uses column of the Martyr Features table. You regain all spell uses when you finish a Long Rest.

Prepared Spells of Level 1+

You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Martyr spells. Command and Guiding Bolt are recommended.

The number of spells on your list increases as you gain Martyr levels, as shown in the Prepared Spells column of the Martyr Features table. Whenever that number increases, choose additional Martyr spells until the number of spells on your list matches the number in the table. The chosen spells must be of a level no higher than what's shown in the table's Max Slot Level column for your level.

If another Martyr feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Martyr spells for you.

Changing Your Prepared Spells

Whenever you finish a Long Rest, you can replace one spell on your list with another Martyr spell for which you have spell slots.

Concentration

When a Martyr feature causes you to take Radiant damage, you don't make Constitution saving throws to maintain Concentration as a result of taking this damage.

Healing Magic

Because your power is derived from mortal suffering, you can't regain Hit Points from any spell you cast.

Spellcasting Ability

Wisdom is your spellcasting ability for your Martyr spells.

Spellcasting Focus

You can use a Holy Symbol as a Spellcasting Focus for your Martyr spells.

Raw data
{
  "name": "Spellcasting",
  "level": 1,
  "__prop": "classFeature",
  "source": "ValdaSpire24",
  "entries": [
    "The gods demand that you sacrifice {@variantrule Hit Points|XPHB} to cast divine magic.",
    {
      "type": "entries",
      "entries": [
        {
          "name": "Hit Point Spellcasting",
          "type": "entries",
          "entries": [
            "To cast one of your level 1+ Martyr spells, you take Radiant damage to create a spell slot for that spell, which is immediately expended to cast it. The amount of Radiant damage you take is listed in the Damage column on the {@variantrule Hit Points|XPHB|Hit Point} Spellcasting table. This damage ignores {@variantrule Resistance|XPHB} and {@variantrule Immunity|XPHB} and bypasses {@variantrule Temporary Hit Points|XPHB}.",
            "When you cast a Martyr spell, you choose the level of spell slot that you create, whose level is no higher than what's shown in the Max Slot Level column of the Martyr Features table for your level.",
            {
              "rows": [
                [
                  "1",
                  "5"
                ],
                [
                  "2",
                  "10"
                ],
                [
                  "3",
                  "20"
                ],
                [
                  "4",
                  "30"
                ],
                [
                  "5",
                  "40"
                ]
              ],
              "type": "table",
              "caption": "Hit Point Spellcasting",
              "colLabels": [
                "Spell Slot Level",
                "Damage"
              ],
              "colStyles": [
                "col-1 text-center",
                "col-1 text-center"
              ]
            }
          ]
        },
        {
          "name": "Spell Uses",
          "type": "entries",
          "entries": [
            "When you cast one of your level 1+ Martyr spells, you expend one use of your spell uses in addition to taking Radiant damage. You can cast a total number of spells up to the number listed in the Spell Uses column of the Martyr Features table. You regain all spell uses when you finish a {@variantrule Long Rest|XPHB}."
          ]
        },
        {
          "name": "Prepared Spells of Level 1+",
          "type": "entries",
          "entries": [
            "You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Martyr spells. {@spell Command|XPHB} and {@spell Guiding Bolt|XPHB} are recommended.",
            "The number of spells on your list increases as you gain Martyr levels, as shown in the Prepared Spells column of the Martyr Features table. Whenever that number increases, choose additional Martyr spells until the number of spells on your list matches the number in the table. The chosen spells must be of a level no higher than what's shown in the table's Max Slot Level column for your level.",
            "If another Martyr feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Martyr spells for you."
          ]
        },
        {
          "name": "Changing Your Prepared Spells",
          "type": "entries",
          "entries": [
            "Whenever you finish a {@variantrule Long Rest|XPHB}, you can replace one spell on your list with another Martyr spell for which you have spell slots."
          ]
        },
        {
          "name": "Concentration",
          "type": "entries",
          "entries": [
            "When a Martyr feature causes you to take Radiant damage, you don't make Constitution saving throws to maintain {@status Concentration|XPHB} as a result of taking this damage."
          ]
        },
        {
          "name": "Healing Magic",
          "type": "entries",
          "entries": [
            "Because your power is derived from mortal suffering, you can't regain {@variantrule Hit Points|XPHB} from any spell you cast."
          ]
        },
        {
          "name": "Spellcasting Ability",
          "type": "entries",
          "entries": [
            "Wisdom is your spellcasting ability for your Martyr spells."
          ]
        },
        {
          "name": "Spellcasting Focus",
          "type": "entries",
          "entries": [
            "You can use a {@item Holy Symbol|XPHB} as a {@variantrule Spellcasting Focus|XPHB} for your Martyr spells."
          ]
        }
      ]
    }
  ],
  "className": "Martyr",
  "classSource": "ValdaSpire24"
}