Fighter

ClassXPHBp. 902024SRD
Hit die
d10
Primary ability
Strength or Dexterity
Saving throws
Strength, Constitution
Subclass title
Fighter Subclass
Armor
light, medium, heavy, shield
Weapons
simple, martial
Skills
choose 2 from acrobatics, animal handling, athletics, history, insight, intimidation, persuasion, perception, survival

Starting equipment

Choose A, B, or C: (A) Chain Mail, Greatsword, Flail, 8 Javelins, Dungeoneer's Pack, and 4 GP; (B) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Dungeoneer's Pack, and 11 GP; or (C) 155 GP

LevelSecond WindWeapon Mastery
123
223
323
434
534
634
734
834
934
1045
1145
1245
1345
1445
1545
1646
1746
1846
1946
2046

Multiclassing

Proficiencies gained
light, medium, shield; martial

Subclasses

Class features

Raw data
{
  "hd": {
    "faces": 10,
    "number": 1
  },
  "name": "Fighter",
  "page": 90,
  "srd52": true,
  "__prop": "class",
  "source": "XPHB",
  "edition": "one",
  "hasFluff": true,
  "proficiency": [
    "str",
    "con"
  ],
  "classFeatures": [
    [
      {
        "name": "Fighting Style",
        "page": 91,
        "type": "entries",
        "level": 1,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You have honed your martial prowess and gain a {@filter Fighting Style feat|feats|category=FS} of your choice. {@feat Defense|XPHB} is recommended.",
          "Whenever you gain a Fighter level, you can replace the feat you chose with a different {@filter Fighting Style feat|feats|category=FS}."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Second Wind",
        "page": 91,
        "type": "entries",
        "level": 1,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You have a limited well of physical and mental stamina that you can draw on. As a {@variantrule Bonus Action|XPHB}, you can use it to regain {@variantrule Hit Points|XPHB} equal to {@dice 1d10} plus your Fighter level.",
          "You can use this feature twice. You regain one expended use when you finish a {@variantrule Short Rest|XPHB}, and you regain all expended uses when you finish a {@variantrule Long Rest|XPHB}.",
          "When you reach certain Fighter levels, you gain more uses of this feature, as shown in the Second Wind column of the Fighter Features table."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Weapon Mastery",
        "page": 91,
        "type": "entries",
        "level": 1,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "Your training with weapons allows you to use the {@variantrule weapon mastery properties|XPHB|mastery properties} of three kinds of {@filter Simple|items|type=simple weapon} or {@filter Martial|items|type=martial weapon} weapons of your choice. Whenever you finish a {@variantrule Long Rest|XPHB}, you can practice weapon drills and change one of those weapon choices.",
          "When you reach certain Fighter levels, you gain the ability to use the {@variantrule weapon mastery properties|XPHB|mastery properties} of more kinds of weapons, as shown in the Weapon Mastery column of the Fighter Features table."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Action Surge",
        "page": 91,
        "type": "entries",
        "level": 2,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action, except the {@action Magic|XPHB} action.",
          "Once you use this feature, you can't do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. Starting at level 17, you can use it twice before a rest but only once on a turn."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Tactical Mind",
        "page": 91,
        "type": "entries",
        "level": 2,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You have a mind for tactics on and off the battlefield. When you fail an ability check, you can expend a use of your Second Wind to push yourself toward success. Rather than regaining {@variantrule Hit Points|XPHB}, you roll {@dice 1d10} and add the number rolled to the ability check, potentially turning it into a success. If the check still fails, this use of Second Wind isn't expended."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Fighter Subclass",
        "page": 92,
        "type": "entries",
        "level": 3,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a Fighter subclass of your choice. A subclass is a specialization that grants you features at certain Fighter levels. For the rest of your career, you gain each of your subclass's features that are of your Fighter level or lower."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 92,
        "type": "entries",
        "level": 4,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify. You gain this feature again at Fighter levels 6, 8, 12, 14, and 16."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Extra Attack",
        "page": 92,
        "type": "entries",
        "level": 5,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can attack twice instead of once whenever you take the {@action Attack|XPHB} action on your turn."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Tactical Shift",
        "page": 92,
        "type": "entries",
        "level": 5,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "Whenever you activate your Second Wind with a {@variantrule Bonus Action|XPHB}, you can move up to half your {@variantrule Speed|XPHB} without provoking {@action Opportunity Attack|XPHB|Opportunity Attacks}."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 92,
        "type": "entries",
        "level": 6,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Subclass Feature",
        "page": 92,
        "type": "entries",
        "level": 7,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a feature from your Fighter Subclass."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 92,
        "type": "entries",
        "level": 8,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Indomitable",
        "page": 92,
        "type": "entries",
        "level": 9,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a {@variantrule Long Rest|XPHB}.",
          "You can use this feature twice before a {@variantrule Long Rest|XPHB} starting at level 13 and three times before a {@variantrule Long Rest|XPHB} starting at level 17."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Tactical Master",
        "page": 92,
        "type": "entries",
        "level": 9,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "When you attack with a weapon whose mastery property you can use, you can replace that property with the {@itemMastery Push|XPHB}, {@itemMastery Sap|XPHB}, or {@itemMastery Slow|XPHB} property for that attack."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Subclass Feature",
        "page": 92,
        "type": "entries",
        "level": 10,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a feature from your Fighter Subclass."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Two Extra Attacks",
        "page": 92,
        "type": "entries",
        "level": 11,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can attack three times instead of once whenever you take the {@action Attack|XPHB} action on your turn."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 92,
        "type": "entries",
        "level": 12,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Indomitable",
        "page": 92,
        "type": "entries",
        "level": 13,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a {@variantrule Long Rest|XPHB}.",
          "You can use this feature twice before a {@variantrule Long Rest|XPHB} starting at level 13 and three times before a {@variantrule Long Rest|XPHB} starting at level 17."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Studied Attacks",
        "page": 92,
        "type": "entries",
        "level": 13,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You study your opponents and learn from each attack you make. If you make an attack roll against a creature and miss, you have {@variantrule Advantage|XPHB} on your next attack roll against that creature before the end of your next turn."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 92,
        "type": "entries",
        "level": 14,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Subclass Feature",
        "page": 92,
        "type": "entries",
        "level": 15,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a feature from your Fighter Subclass."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Ability Score Improvement",
        "page": 92,
        "type": "entries",
        "level": 16,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Action Surge",
        "page": 91,
        "type": "entries",
        "level": 17,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action, except the {@action Magic|XPHB} action.",
          "Once you use this feature, you can't do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. Starting at level 17, you can use it twice before a rest but only once on a turn."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      },
      {
        "name": "Indomitable",
        "page": 92,
        "type": "entries",
        "level": 17,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "If you fail a saving throw, you can reroll it with a bonus equal to your Fighter level. You must use the new roll, and you can't use this feature again until you finish a {@variantrule Long Rest|XPHB}.",
          "You can use this feature twice before a {@variantrule Long Rest|XPHB} starting at level 13 and three times before a {@variantrule Long Rest|XPHB} starting at level 17."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Subclass Feature",
        "page": 92,
        "type": "entries",
        "level": 18,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain a feature from your Fighter Subclass."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true,
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "name": "Epic Boon",
        "page": 92,
        "type": "entries",
        "level": 19,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You gain an {@filter Epic Boon feat|feats|category=EB} or another {@5etools feat|feats.html} of your choice for which you qualify. {@feat Boon of Combat Prowess|XPHB} is recommended."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ],
    [
      {
        "name": "Three Extra Attacks",
        "page": 92,
        "type": "entries",
        "level": 20,
        "srd52": true,
        "__prop": "classFeature",
        "source": "XPHB",
        "entries": [
          "You can attack four times instead of once whenever you take the {@action Attack|XPHB} action on your turn."
        ],
        "className": "Fighter",
        "classSource": "XPHB",
        "basicRules2024": true
      }
    ]
  ],
  "multiclassing": {
    "proficienciesGained": {
      "armor": [
        "light",
        "medium",
        "shield"
      ],
      "weapons": [
        "martial"
      ]
    }
  },
  "subclassTitle": "Fighter Subclass",
  "basicRules2024": true,
  "hasFluffImages": true,
  "primaryAbility": [
    {
      "str": true
    },
    {
      "dex": true
    }
  ],
  "featProgression": [
    {
      "name": "Fighting Style",
      "category": [
        "FS"
      ],
      "progression": {
        "1": 1
      }
    },
    {
      "name": "Epic Boon",
      "category": [
        "EB"
      ],
      "progression": {
        "19": 1
      }
    }
  ],
  "classTableGroups": [
    {
      "rows": [
        [
          "2",
          "3"
        ],
        [
          "2",
          "3"
        ],
        [
          "2",
          "3"
        ],
        [
          "3",
          "4"
        ],
        [
          "3",
          "4"
        ],
        [
          "3",
          "4"
        ],
        [
          "3",
          "4"
        ],
        [
          "3",
          "4"
        ],
        [
          "3",
          "4"
        ],
        [
          "4",
          "5"
        ],
        [
          "4",
          "5"
        ],
        [
          "4",
          "5"
        ],
        [
          "4",
          "5"
        ],
        [
          "4",
          "5"
        ],
        [
          "4",
          "5"
        ],
        [
          "4",
          "6"
        ],
        [
          "4",
          "6"
        ],
        [
          "4",
          "6"
        ],
        [
          "4",
          "6"
        ],
        [
          "4",
          "6"
        ]
      ],
      "colLabels": [
        "Second Wind",
        "Weapon Mastery"
      ]
    }
  ],
  "startingEquipment": {
    "entries": [
      "{@i Choose A, B, or C:} (A) {@item Chain Mail|XPHB}, {@item Greatsword|XPHB}, {@item Flail|XPHB}, 8 {@item Javelin|XPHB|Javelins}, {@item Dungeoneer's Pack|XPHB}, and 4 GP; (B) {@item Studded Leather Armor|XPHB}, {@item Scimitar|XPHB}, {@item Shortsword|XPHB}, {@item Longbow|XPHB}, {@item Arrows (20)|XPHB|20 Arrows}, {@item Quiver|XPHB}, {@item Dungeoneer's Pack|XPHB}, and 11 GP; or (C) 155 GP"
    ],
    "defaultData": [
      {
        "A": [
          {
            "item": "chain mail|xphb"
          },
          {
            "item": "greatsword|xphb"
          },
          {
            "item": "flail|xphb"
          },
          {
            "item": "javelin|xphb",
            "quantity": 8
          },
          {
            "item": "dungeoneer's pack|xphb"
          },
          {
            "value": 400
          }
        ],
        "B": [
          {
            "item": "studded leather armor|xphb"
          },
          {
            "item": "scimitar|xphb"
          },
          {
            "item": "shortsword|xphb"
          },
          {
            "item": "longbow|xphb"
          },
          {
            "item": "arrows (20)|xphb"
          },
          {
            "item": "quiver|xphb"
          },
          {
            "item": "dungeoneer's pack|xphb"
          },
          {
            "value": 1100
          }
        ],
        "C": [
          {
            "value": 15500
          }
        ]
      }
    ],
    "additionalFromBackground": true
  },
  "startingProficiencies": {
    "armor": [
      "light",
      "medium",
      "heavy",
      "shield"
    ],
    "skills": [
      {
        "choose": {
          "from": [
            "acrobatics",
            "animal handling",
            "athletics",
            "history",
            "insight",
            "intimidation",
            "persuasion",
            "perception",
            "survival"
          ],
          "count": 2
        }
      }
    ],
    "weapons": [
      "simple",
      "martial"
    ]
  }
}