Contents
- 1Running the Adventure
- 2Axeholm
- 3Butterskull Ranch
- 4Circle of Thunder
- 5Dragon Barrow
- 6Dwarven Excavation
- 7Falcon's Hunting Lodge
- 8Gnomengarde
- 9Icespire Hold
- 10Loggers' Camp
- 11Mountain's Toe Gold Mine
- 12Shrine of Savras
- 13Tower of Storms
- 14Umbrage Hill
- 15Woodland Manse
- 16Ending the Adventure
- 17Creatures
- 18Sidekicks
- 19Printable Assets
- 20Credits
Sidekicks
On your adventures, the DM might reveal that you've befriended a special character called a sidekick, who joins your party. This appendix presents the game statistics for sidekicks, of which there are three types:
Expert, an agile and exceedingly helpful jack of all trades
Spellcaster, a magic-user who can cast spells to harm your foes or heal you and your friends
Warrior, a martial companion who specializes in striking your foes or defending you and your allies
The DM will either tell you which type of sidekick to use or let you choose one. It's up to you and the DM to decide who controls the sidekick in play.
Sidekick Cards
[stat block: Sidekick Cards]