Contents
- 1Foreword: Ravenloft Revisited
- 2Introduction
- 3Chapter 1: Into the Mists
- 4Chapter 2: The Lands of Barovia
- 5Chapter 3: The Village of Barovia
- 6Chapter 4: Castle Ravenloft
- 7Chapter 5: The Town of Vallaki
- 8Chapter 6: Old Bonegrinder
- 9Chapter 7: Argynvostholt
- 10Chapter 8: The Village of Krezk
- 11Chapter 9: Tsolenka Pass
- 12Chapter 10: The Ruins of Berez
- 13Chapter 11: Van Richten's Tower
- 14Chapter 12: The Wizard of Wines
- 15Chapter 13: The Amber Temple
- 16Chapter 14: Yester Hill
- 17Chapter 15: Werewolf Den
- 18Epilogue
- 19Appendix A: Character Options
- 20Appendix B: Death House
- 21Appendix C: Treasures
- 22Appendix D: Monsters and NPCs
- 23Appendix E: The Tarokka Deck
- 24Appendix F: Handouts
- 25Credits
- 26Poster Map
Appendix C: Treasures
Scattered throughout Barovia are ancient treasures that can be brought to bear against Strahd von Zarovich and his fell servants. The locations of three of them—the Tome of Strahd, the Holy Symbol of Ravenkind, and the Sunsword—are determined by the results of the card reading in x. The other items can be acquired as characters discover their whereabouts during the course of the adventure.
Tome of Strahd
The Tome of Strahd is an ancient work penned by Strahd, a tragic tale of how he came to his fallen state. The book is bound in a thick leather cover with steel hinges and fastenings. The pages are of parchment and very brittle. Most of the book is written in the curious shorthand that only Strahd employs. Stains and age have made most of the work illegible, but several paragraphs remain intact and readable. If the characters acquire the Tome of Strahd and want to read these paragraphs, show the players the "x" section in appendix F.
If Strahd sees, or learns from a minion, that the tome has fallen into the party's possession, all of his other objectives (see chapter 1, "Into the Mists") are put on hold until the book is recovered. When Strahd attacks, his preferred target is whoever has the tome.
Magic Items
The magic items described here, if they are found, can play significant roles in the adventure.