Contents
- 1About the Adventure
- 2Chapter 1: A Tale of Two Cities
- 3Chapter 2: Elturel Has Fallen
- 4Chapter 3: Avernus
- 5Chapter 3: Avernus - Path of Demons
- 6Chapter 3: Avernus - Path of Devils
- 7Chapter 3: Avernus - Other Locations
- 8Chapter 4: Sword of Zariel
- 9Chapter 5: Escape from Avernus
- 10Baldur's Gate Gazetteer
- 11Appendix A: Diabolical Deals
- 12Appendix B: Infernal War Machines
- 13Appendix C: Magic Items
- 14Appendix D: Creatures
- 15Appendix E: Infernal Rapture Menu
- 16Appendix F: Story Concept Art
- 17Appendix G: Infernal Script
- 18Credits
Appendix F: Story Concept Art
In the months before writing began on Baldur's Gate: Descent into Avernus, art director Richard Whitters invited a handful of concept illustrators to create characters, creatures, objects, and environments based on conversations with Adam Lee (the story lead) and other members of the D&D team. These artists included Aleksi Briclot, Daarken, Max Dunbar, Titus Lunter, Vince Proce, and Shawn Wood. Their illustrations helped inspire the writers and laid the groundwork for a story guide used by our licencing partners. This appendix showcases some of their excellent work.