Tormentor

VehicleBGDIAp. 2182014
Speed
100 ft.

This entry has no prose โ€” see the raw data below.

Raw data
{
  "hp": {
    "dt": 10,
    "hp": 60,
    "mt": 20
  },
  "cha": 0,
  "con": 14,
  "dex": 14,
  "int": 0,
  "str": 16,
  "wis": 0,
  "name": "Tormentor",
  "page": 218,
  "size": "H",
  "speed": 100,
  "trait": [
    {
      "name": "Crushing Wheels",
      "entries": [
        "The Tormentor can move through the space of any Medium or smaller creature. When it does, the creature must succeed on a {@dc 13} Dexterity saving throw or take 11 ({@damage 2d10}) bludgeoning damage and be knocked {@condition prone}.If the creature was already {@condition prone}, it takes an extra 11 ({@damage 2d10}) bludgeoning damage.This trait can't be used against a particular creature more than once each turn."
      ]
    },
    {
      "name": "Prone Deficiency",
      "entries": [
        "If the Tormentor rolls over and falls {@condition prone}, it can't right itself and is {@condition incapacitated} until flipped upright."
      ]
    },
    {
      "name": "Magic Weapons",
      "entries": [
        "The Tormentor's weapon attacks are magical."
      ]
    },
    {
      "name": "Raking Scythes",
      "entries": [
        "When the Tormentor moves within 5 feet of a creature that isn't {@condition prone} or another vehicle for the first time on a turn, it can rake the creature or vehicle with its protruding blades for 13 ({@damage 2d10 + 2}) slashing damage. A creature moves out of the way and takes no damage if it succeeds on a {@dc 13} Dexterity saving throw.A vehicle moves out of the way and takes no damage if its driver succeeds on the saving throw."
      ]
    }
  ],
  "__prop": "vehicle",
  "immune": [
    "fire",
    "poison",
    "psychic"
  ],
  "source": "BGDIA",
  "weight": 3000,
  "terrain": [
    "land"
  ],
  "capCargo": 500,
  "hasFluff": true,
  "hasToken": true,
  "reaction": [
    {
      "name": "Juke",
      "type": "entries",
      "entries": [
        "If the Tormentor is able to move, the driver can use its reaction to grant the Tormentor advantage on a Dexterity saving throw."
      ]
    }
  ],
  "capCreature": 4,
  "vehicleType": "INFWAR",
  "actionStation": [
    {
      "name": "Helm (Requires 1 Crew and Grants Three-Quarters Cover)",
      "entries": [
        "Drive and steer the Tormentor"
      ]
    },
    {
      "name": "Harpoon Flinger (Requires 1 Crew and Grants Half Cover)",
      "entries": [
        "{@atk rw} {@hit 7} to hit, range 120 ft., one target. {@h}11 ({@damage 2d8 + 2}) piercing damage."
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded",
    "charmed",
    "deafened",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned",
    "stunned",
    "unconscious"
  ]
}